I wanna be a good recon player , what i have to do ? Also here , my caster always slower than my army , and when i want to use them , they cast slower than i thought , if i bring them first , it will be hard to be controlled . What i have to do ?
I_am_noob said:Should i banish knight instead of invisible it ?
66% percent more damage!, just think what a lvl3 storm bolt for example will do to your ethereal knight, not to mention about the magic attack units like Frost Wyrms, chims, gryphons. The knight already takes alot of damage from this kind of units because of his armor ( heavy armor takes extra damage from magic attaks).Pan said:Spirit walkers are taurens with teh ability to cast spells and become Etheral (unable to be hit by physical attacks, but Spells/spell attacks do 66% extra damage.)
Yes, and if the players are unexperienced and do not notice it, the criter will provide useful information throughout the entire game.Pan said:Mechanical critter at like 3 minutes into the game can be bought, and start to scout immediately. Very useful early in a FFA game to discover where enemys location.
Its a good scout, too bad the animal spawned is usually the freaky one. For example, if sheep are all over the place, a chicken could spawn.Pan said:Mechanical critter at like 3 minutes into the game can be bought, and start to scout immediately. Very useful early in a FFA game to discover where enemys location.
usually on maps like winter lost temple, the critter is very easy to recognise because there are no sheeps on that tileset.Hellwolf_36 said:Its a good scout, too bad the animal spawned is usually the freaky one. For example, if sheep are all over the place, a chicken could spawn.
I'm talking about just base locations, without sacraficing the work of a peasent.TheoStormhawk said:Yes, and if the players are unexperienced and do not notice it, the criter will provide useful information throughout the entire game.
The thing is that the critter has a very low movement speed and observing area, and at the start of the game the position of the opponent isn't the only thing important, u must see what strategy he is going fast. I mean a critter will never be as fast as a militian and there is the time until he is buyabble counting too.Pan said:I'm talking about just base locations, without sacraficing the work of a peasent.
I_am_noob said:Well , in my opinion , it's best to summon a critter when you are fighting with enemy , and sent them to enemy town . They wont detect them cuz they are controling their troops , also set the critter movement is patrol for a long way , so , the private dont even know . But dont too long , "patrol" it again with anather way