How does this sound for a Sorc build?

Pale_Horse

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Sorry if this is in the wrong section, but, I would like to know if this is a decent build or not. So technically it is a discussion ... right?
Thought about this one a bit, and designed it to have all elemental damages, as well as physical.

Fire:
1 into:
Fire Bolt, Fire Ball, Enchant, Warmth, Fire Mastery

Lightning:
1 into:
Charge Bolt, Telekinesis, Lightning, Chain Lightning, Teleport, Nova, Static Field

Cold:
1 into:
Frozen Armor, Ice Bolt, Ice Blast, Frozen Nova, Glacial Spike, Blizzard

Main Skills:
20 into:
Frozen Orb, (main skill) Thunderstorm, (for Immunes and a prebuffer) Cold & Lightning Mastery.
All remaining skill points into a fire skill of your choice (enchant would work well on a merc)

Stats: (same as most sorc builds)
Str - enough for gear (about 90)
Dex - about 50% block
Life - all rest
Energy - none

Gear:
Helm - Nightwing's Veil (5/5 cold die facet)
Armor - Chains of Honor
Weapon - Heart of the Oak / Call to Arms (on switch)
Shield - Phoenix / Spirit Monarch (on switch)
Gloves - Magefist
Boots - Silkweave
Belt - Arachnid Mesh
Rings - 2x Stone of Jordan
Amulet - Mara's Kaleidoscope (maybe metalgrid)

Charms:
Annihilus, Sorc Torch, +1 skillers, rest are resist and life

Merc: Act 2 Prayer
Gear: Insight, Gaze (5/5 poison die facet), Fortitude

Here is how it works.
Before battle cast Battle Orders, (from Call to arms on switch) Frozen Armor, (recast as needed) cast thunderstorm (recast as needed), Enchant merc, and off you go.

Your merc will give insane regen on life & mana. While he does fire,(enchant) poison,(die Facet) & physical damage, you will do Cold (frozen orb) and lightning (thunderstorm)

Feedback please.
 

dNiym

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XxSworn_EnemyxX said:
Here is how it works.
Before leaving town cast Battle Orders, (from Call to arms on switch) Frozen Armor, (recast as needed) cast thunderstorm (recast as needed), Enchant merc, and off you go.

Your merc will give insane regen on life & mana. While he does fire,(enchant) poison,(die Facet) & physical damage, you will do Cold (frozen orb) and lightning (thunderstorm)

Feedback please.


You cant cast: Battle Orders or Thunderstorm before leaving town, im pretty sure u cant enchant b4 leaving either.
:p
 

Dragnskull

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i really dont like the idea of hybrid sorc's, there damage it soo weak to make it a difference, if your going to build something, build something good. id suggest sticking with a single element, and have your merc do the extra damage for the immunes youll run into.

this is also the wrong section, we have a character builds section *pat pat*
 
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its an awsome build man....i did a all element sorc and she was awsome this was her gear

Tals ammy
Occy-Occy
Stormshield-Milas Sheild
Shako(Ptopazed)
Silkweaves
kinda forgot gloves....
Tals belt
Skullders armor(Ptopaz as well)

She was a cold sorc....mainly....but was good in other areas as well
Orb did over 400-450 each spike....good dmg i suppose
 

Jimbo

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~moved.

:)

My god im newb, i just moved it to open market.

Sorries
 

Pale_Horse

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Jim Morrison said:
~moved.
:)
My god im newb, i just moved it to open market.
Sorries
Looks like I'm not the only one brainfarting tonight. LOL.

450 is ok damage I guess it depends on the lvl she is at presently. With only 5 or so + skills that is definitly doable. Like I said it's not based for extreme amounts of damage, but more so to not run into a monster it can't fight.

NOTED IN OTHER THREAD: 1 into cold mastery, max out orb synergy, then rest into the mastery to finish it off. This will add to the overall orb damage which is technically the main attack skill. Hope this doesn't screw you up sorry.
 

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