i am using Xtra>Powerup>Mineral Chunks as little goodies for my human players to
kill and get extra minerals.
however, cuz im using Player8 as my Neutral, i created them under P8 and
during various points in the game, P8 is actually set as enemy to the Comps.
When this happens, the comps actually also attack the Mineral Chunks as well.
i solved this deal changing the chunks with SF2.2 to P12. However, i realized....
this is gonna be a pain in the ass for my Human Players to kill
(if i recall correctly, P12 things can't be constantly attacked, they have to be
manually attacked every second or so)
i just may go back to the Set Doodad and do it piece be piece...
when setting doodads for all units at a certain location... it only sets
doodad for 1.... at least, in my case... it only set doodad for 1 of many
mineral chunks in that area. (starts at lower left corner)