sry im too tired to type this lal up so heres the really fast way:
get image extractor wc3 version 3 or something like that...
find the path of the .mdx of the unit ur gonna import the model of
import it in the import manager
chang ethe custom path to the real units path
tadah
have fun
ill write a better explanation l8r if that doesn towkr, 2 tired now
Import manager, import the model the same as a skin, but make the path "MODEL.MDX". where "MODEL" is, is the model's name. Thats the path, end of story. No "/model.mdx" or "units/human/model/model.mdx" or anything like that. it no workie. Also import the textures for it (if you dont know how to make a UV map [if its your own model] you should be shot)
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