S SkyRaid Member Joined Apr 4, 2005 Messages 5 Reaction score 0 Apr 6, 2005 #2 One other Q, once you change comp to neutral and they don't show up on the ally screen, how can I stop them from burrowing? Edit:Also they move, need that to stop. Edit #2: Just disabled burrow for comp and they are fine.
One other Q, once you change comp to neutral and they don't show up on the ally screen, how can I stop them from burrowing? Edit:Also they move, need that to stop. Edit #2: Just disabled burrow for comp and they are fine.
H Heimdal Member! Joined Jul 4, 2003 Messages 342 Reaction score 0 Apr 6, 2005 #3 Try disabling guardians and devourers. Go to the units tab on the player settings window.
-Azrael666- BattleForums Senior Member Joined Jan 19, 2005 Messages 2,986 Reaction score 3 Apr 6, 2005 #4 Yeah, that's right. Player < Settings < Units Under Zerg Air Units, uncheck 'Enable by default' for Guardian and Devourer.
Yeah, that's right. Player < Settings < Units Under Zerg Air Units, uncheck 'Enable by default' for Guardian and Devourer.
S SkyRaid Member Joined Apr 4, 2005 Messages 5 Reaction score 0 Apr 7, 2005 #5 thanks guys, btw anyone know where I can get a map PROtector?
-Azrael666- BattleForums Senior Member Joined Jan 19, 2005 Messages 2,986 Reaction score 3 Apr 8, 2005 #6 I use GUEdit 3.6. It requires Jave Runtime Environment. JRE GUEdit 3.6
H Heimdal Member! Joined Jul 4, 2003 Messages 342 Reaction score 0 Apr 8, 2005 #7 There are a bunch here: http://www.staredit.net/index.php?dlcategory=13 GUEdit and SCM Toolkit shouldn't be used...I'd recommend Togikon's shield, proedit, uberation, or Starforge.
There are a bunch here: http://www.staredit.net/index.php?dlcategory=13 GUEdit and SCM Toolkit shouldn't be used...I'd recommend Togikon's shield, proedit, uberation, or Starforge.
-Azrael666- BattleForums Senior Member Joined Jan 19, 2005 Messages 2,986 Reaction score 3 Apr 8, 2005 #8 I take back my statement.
DeadLocked BattleForums Addict Joined Dec 27, 2002 Messages 788 Reaction score 0 Apr 8, 2005 #9 you can unprotect GUEedit protected map.
-Azrael666- BattleForums Senior Member Joined Jan 19, 2005 Messages 2,986 Reaction score 3 Apr 8, 2005 #10 So anyways, proedit is good. Go with one of Heimdal's suggestions.