How do you make a door go down?

Fraz284

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I need help with my editor, lol, I don't know what trigger (or whatever it is) I need to use to make a door go down into the ground, I've seen it been used before in other maps, but I don't know how to, I've tried the order commands and I've looked over the AI scripts, but I can't find ANYTHING. So if you know how, plz tell me. :)
 

Master.America

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This should be in the Use Map Settings section.

First, make sure there's a location over the entire door (at least 3x4). Then, create a trigger with the "Switch Doodad State" action. Enable doodad state to open the door, or disable the doodad state to close it. Preserve the trigger.

To have the door open and close whenever a unit comes by, try creating two triggers: one for opening the door and one for closing it. Have the location for closing the door sticking out about 2 units further than the one for opening the door, and vice verce. It would probably be easier to time it by adding a "wait x seconds" before closing the door than to make two triggers.
 

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