KOolicaNe
Member!
how do u do money 4 kills?
I hate this topic. . .Originally posted by Supa
Yes but that makes, TONS of triggers. Why not just use unit scores?
Current players kill score is exactly 50 (A marine)
Set kill score for current player to 0
Add 4 minerals for current player
Preserve Trigger
Comment "Marine Kill"
(Use a hypertrigger for best accuracy)
This may not be as accurate but uses 100x less triggers, and with a hyper triggers its VERY accurate.
UP to what number of kills is how many kills SC trigger will make copies for. If you put 1000 it will make triggers for killing up to 1000 units. Once you have killed more there won't be any triggers for it.Originally posted by KOolicaNe
I dont need sctrigger
i got tat but i dunno how to use it.
i dont get this" up to what numbers of kills?
and
"How often does it fire?"
and
code
I’m well aware of how your trigger works and I know what it can and can’t do. There are many variations and depending on the map you use it for they can have different levels of effectiveness mainly measured by the rate units are killed and things like splash damage. Using SC trigger and actually using Kills instead of Kill score is the only full proof way of getting money for kills to work perfectly on any map.Originally posted by Supa
As i siad, a hyper trigger. It is not totaly usless. A hypertrigger makes it very accurate. Infac the only prob i see is when reavers attack and kill 2+ units at once. But for units with no splash its very good. Also you dont have to use exact, you can use at least. I just used exact as an example. Koolicane your question from your last post should be answerd.
Bolt my way does work ~_~ if you want me to prove it to you I will. Just go on uswest, find me (Im Supa-Dupa). And i will prove it to you.
Extremly restricted range? Im restricted to what scores are the same. Nothing more. Golems, rpgs even, this is easiy used. Its not that hard and very easy. My Elvenor Rpg uses it, my golems, and Elvenor 2 will use this system. (My golems just has at least 1 for score). Elvenor 2 and my Golems will use the hypertrigger.
Bolt if you dont know what a hypertrigger is, it makes all other triggers go really really fast (like 30x faster). So i could kill 1 marine and then another .4 seconds later and it would calculate it as 2 diffrent marines being killed. This system works for most maps.
Hell even quests rpg uses this system. (I know it does, and if you want me to prove this to you I WILL)(Although he used kills & razings).
so remember, i said HYPERTRIGGER. Read EVERYTHING.