How do I make a..

Yokisho

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Can someone tell me how to make a lives system in a bound.
For example on the top left section of map it shows like:
(COLOR RED) 3 Lives, and everytime they die it goes down and revives them at the last "save" point, but once their lives go to 0 their not revived anymore, until the next "save" point. So can anyone tell me how to make one. I'll appreciate your help!:)
 

NightReaper

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To make the save points:

1. Create location and center it on a unit. i.e. beacon
2. Create a switch for each and every save point.
3. Clear switch for the past beacon once the player reaches the next save point.

For the lives system, you could isolate a part of the map and make 5 units for the playet and make it list the number of units in a table or whatever it is it's called. Every time a player dies, you can kill/remove the units and change the list number every time.
 

eX-reaver

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For the units simply when current player dies exzactly 1,Set custom score subtract, 1, if you want make it display text and then presser trigger and make it when there custom score is exzactly 0 end senario for defeat for current player.

Also if you want it when they bring a unit to a certain location to make it add a live, just do the same current player brings units to here set custom score to add 3 ( or as may as you want ). Then when you want the location that gives lives to move once it has given just put a location afer that point on the becan and when they bring it to there:

Current player brings at least 1 unit to location
move location on prottos becan

and do that i hope that helped you : )
 

Hiho-E(A)

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Ok, for lives simply use the Custom Score and show leaderboard. THat way it does exacty what u say.
Conditions:
Current player brings at most 0 ling to anywhere
Current player's custom score is at least 1 custom
Actions:
Subtract one custom from current players custom score
Create one ling at (insert spawn point name here)
Display text message "YOu died, blah bllah blah"
Preserve trigger
 

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