Aeronor
New Member
I'm fairly competent with the map editor, but I have a question that perhaps someone more knowledgable can answer.
I've got a map and I want to check for unit hit points in the triggers. In other words, something like
Player 1
If scout owned by Player 1 reaches 50% Hit Points
Do stuff
Now I know there's no set trigger that checks hit points as a condition, but is there any way around it? I thought of using switches to be set when the hit points reach certain stages, but again, I can't do that unless there's a way that the game can check unit hit points as a condition.
Is there ANY way to do what Im looking to do?
I thought perhaps people have made triggers you can download just like people have hacked many other things about the map editor, but I don't know where I'd get something like that.
Thanks
I've got a map and I want to check for unit hit points in the triggers. In other words, something like
Player 1
If scout owned by Player 1 reaches 50% Hit Points
Do stuff
Now I know there's no set trigger that checks hit points as a condition, but is there any way around it? I thought of using switches to be set when the hit points reach certain stages, but again, I can't do that unless there's a way that the game can check unit hit points as a condition.
Is there ANY way to do what Im looking to do?
I thought perhaps people have made triggers you can download just like people have hacked many other things about the map editor, but I don't know where I'd get something like that.
Thanks