Hero select

Speaker

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EZ, heh, its in my 'most commonly used triggs tut. :)

Choosing a hero from (Circle of Powers)

*Event
Unit- A unit enters **region**
*Conditions (none)
*Actions
Unit-Remove (triggering unit) from the game
Unit-create 1 **hero** for (owner of (triggering unit)) at (center of **region**) facing Default building facing degrees
Trigger-turn of (this trigger)
 

Speaker

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unit editor>'art'>tinting value

or

Skinning it (i dont sugest this yet) u need to learn more bout editor:rollie)
 

Speaker

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have so :

Unit enters region, and remove triggering unit from game

have this for every region that a unit enters. this means that when any unit enters that region, it will be removed, thi is what u want.
 

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