Here is iNhale1.2.8 with the morph hack!

Bapes

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I would not normally post this but seeing bwhacks.com is down here it is

http://www.bumblefeet.com/v4/dm/details.php?file=12
First on ZG now here. THAT WEBSITE YOU DONT NEEDA REGISTER. Please remember I do not know how it got on the internet. There it is.
Morph Hack:


Chat command /m followed by the unit type in hex. (You cant morph any unit into anything)

Example: /m 83 to morph into a hatchery.

6a Command Center
6b Comsat
6c Nuclear Silo
6d Supply Depot
6e Refinery
6f Barracks
70 Academy
71 Factory
72 Starport
73 Control Tower
74 Science Facility
75 Covert Ops
76 Physics Lab
78 Machine Shop
7a Engineering Bay
7b Armory
7c Missile Turret
7d Bunker

83 Hatchery
84 Lair
85 Hive
86 Nydus Canal
87 Hydralisk Den
88 Defiler Mound"
89 Greater Spire
8a Queens Nest
8b Evolution Chamber
8c Ultralisk Cavern
8d Spire
8e Spawning Pool
8f Creep Colony
90 Spore Colony
92 Sunken Colony
95 Extractor

9a Nexus
9b Robotics Facility
9c Pylon
9d Assimilator
9f Observatory
a0 Gateway,
a2 Photon Cannon
a3 Citadel of Adun
a4 Cybernetics Core
a5 Templar Archives
a6 Forge
a7 Stargate
a9 Fleet Beacon
aa Arbiter Tribunal
ab Robotics Support Bay
ac Shield Battery

Bux Fixes:


- fixed a display problem in the state hack with hydra den and some other buildings
- fixed the build progress display on UMS maps to run smoothly
- fixed a graphical glitch in the maphack that would display invisible units on the minimap
- player names in the ally screen show the ally status
- added chat command for changing your ally status towards yourself (/allyself)
- added name spoofer (/name)
- added protection from colored/too long name spoofs
- added protection from the build addon-sprite crash
- fixed the maphack to make creep update instantly
- fixed a graphical glitch in the maphack that would draw old invalid sprites over new ones
- fixed the state hack to show the content of overlords
- fixed a weakness in the AHI detection
- fixed a graphical glitch in the maphack that would display destroyed buildings on the minimap
- added protection from the dropship+repair crash exploit
- auto-unally will now also auto-unvision you
- added configuration option for auto-unally/unvision
- added configuration option for stay alive
- added morph hack (/m)
 

w00t3r

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Didnt see that thing about ally status towards self before...

Lol.
 

th4t1dud3

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Okay... So, if I click on an SCV, I can push "/m 6a" and then it will morph into a Command Center? It didnt work. and buildings into race builder? what's a race builder? unless you mean a drone/scv/probe. Also, can any worker turn into any building?
 

blizter

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Ya

How do you Morph a building into race builder ? just type "/m" or you need the hex of the builder too ?? :hbut
 

th4t1dud3

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Okay, NOT only in melee, but in UMS games too. However, it's usually hard to accomplish, considering you can only morph that worker into it's building options. For example, in Turret Defense, the scv can ONLY build turrets, so the SCV can only morpoh into a turret. Or you can cancel and get a mutalisk. Or can you? YOU CAN'T. You don't have time to press the cancel button, thus, ****ing you're game up. NEAT. hahaha

Hope this helps in anyway!

BTW, I've noticed that when you morph units into buildings, the buildings never ever EVER EVER ever get finished. Morph sucks unless you plan to rush or save money and are zerg. Meh, it's still fun. :p
 

Bapes

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How do I morph a unit into a building?
I’ll use morphing a probe into a pylon as an example:
1.select probe
2. type /m 9c (The probe will start morphing into an egg.)

How do I morph a unit into a Mutalisk?
1. Select probe
2. Type /m 9c (The probe will start morphing into an egg.)
3. Cancel the egg (esc). The probe will now morph into a Mutalisk, and you will receive $100 minerals.

How does the mineral hack work?
While morphing a unit into a building, cancel it and you will receive the amount of minerals that the building is worth.

--Taken from ZG.
 

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