Help with my bound....

Tman74744

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if u havent heard, im trying to make a new bound. and i need lots of help. i would really appreciate it if someone could look at it and tell me what i need to do to fix it.
cause ive been having problems with the explosions killing the zergling, making it so the zergling wont attack the larva it has to dodge, making it so there is a line of guys that u have to get over by having one zerg burrow, one get on top, and then get over by unburrowing. i have some other problems in the map probably, so if someone could tell me some things i need to fix in it, it would really help.

thanx ahead of time IF ppl help........:(
 

tassadar920

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you aren't good with bounds...

the kill rigger fro the explosions is like this:

Player A
---
Always
---
Create 1 unit at location1
wait 1000 or soemthing
kill all unit at location1
kill all zerglings at location1
preserve
 

Tman74744

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i havent made many maps, and this is my first bound, so of course im not gonna be the greatest. thanx for the help FOD if i actually finish this bound ill give u credit, i just need alot of help.
 

Lwek

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Hey since you're new here, I'll give you another chance. Please don't double post in a thread. Instead use the
button.
 

Bolt Head

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Originally posted by tassadar920
you aren't good with bounds...

the kill rigger fro the explosions is like this:

Player A
---
Always
---
Create 1 unit at location1
wait 1000 or soemthing
kill all unit at location1
kill all zerglings at location1
preserve
your wait is in the wrong spot tassadar
 

Bolt Head

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im sure it was tassadar you don't need to wait for a second before killing the unit. you don't need to wait at all its just there so it can die and the death animation will be your explotion. The wait should come after the unit is killed.

If you did it with the wait first, you would be littertly walking around the explotions before they blow up.
 

Lwek

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Don't we already have a Help with bound Thread. I thought this was that one?

And bolt you can't walk around the explosions.(it's only 1 second)
 

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