Help With Doodads, Triggers, Custom Spells Ect.

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If u have problems wit a map or u need help, here its were to post it
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My Problem Is that I have Gate Doodads that i want to have 5000 HP, how do i change the Defult(500)?
 

Nature's Spell

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pretty simple :

Open Up The Object Editor , Scroll Down Till You Find Your Gate Doodad , Right click on it And Choose Copy Doodad , Then Right Click On The Directory And Choose New Doodad , Choose A Name And Pick The Other Options Randomly Then Right Click On Your New Doodad And Choose Paste Doodad Now Scroll Down The Menu Till You Find - max hitpoints - Or Something Like That And Cange It From 500 to 5000 Or Whatever You Want


NOTE : If You Don't Care About Losing The Old Doodad You Can Ignore All That And Just Scroll Down To Find Your Doodad And Change The Hitpoint Option From The Menu On The Right .

Hope I Helped ! :)
 

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