Help with cloaking marines//beacon

kevilay

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I Tried everything i could think of!
i look at so many maps i copyed triggers identically!
but my marines or my beacons dont cloak!
help me i attached file

PLZ HELP
 

Bolt Head

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In order for the unit to cloak the human players need to veiw it with a detector of some sort (ie: observer, scanner sweep, turret)

If the unit is owned by a human player then you don't need to do this because the human player could see it himself
 

kevilay

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confused

ok i got the marine/ghost/tank to work but i still cant get it to cloak the becon i would like to know how to do that ill reattach my file with working cloaking doodad's for marines and s***.
all my doodads are located under player 2 plz help.

map called bounderzmap3
 

Lwek

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Well, here should be the fixed version. Now It should work, I can't test it on Starcraft because I already packed it into my suitcase. But this shoul work.
All I did was:
-Put observers for each human players, by the cloackable units
-Uncheck the preserve trigger action
-Added a wait action (2000 millie)
-Added a Remove all observers action.
 

DrunkenWrestler

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Hey, how about looking at the nice sticky up there labled "SCUMS Editing FAQ"?

Blizzforums also has a problem with newbies...
 

Lwek

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Don't you go calling him a newb!
We all newbs at one time.
Now, please try out the map real soon and see if it works...
 

Bolt Head

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Here i fixed it. Just so you know if you use player 2 for the cloaked units then they won't be there if there is no player 2. Also I think you should fix your first level so the location sizes are the same size as the explotion.

Edit: ohh i guess master already fixed your beacon im sorry

Changes I made to beacon: Moved it
 

kevilay

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ok

i got the cloaked becon working but how do i make a beacon like the one of the middle of this map?
 

Bolt Head

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Ohh thats simply a clocked beacon that you can't see (because it is cloaked). Since player 2 owns the beacon on your map you can see it on your map. I would suggest takeing Virus verson of the map (because he created observers) and change the beacon to a computer player and change the disable trigger to the same player
 

kevilay

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hmmmm

i took virus's map verson but still?!?
the becon does not cloak.
just plz tell me wuts wrong cause im working on map as i type

thanks
 

Bolt Head

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ohh you did i thought i tested it and it did cloak (well that explains it i proboly just retested mine lol) Anyways if you wish you can take my vertion of the map and use the triggers master virus used.

I figured out that some times beacons wont' clock when not "properly placed" aka on the grids so i deleted your beacon and replaced it using SCM Draft's allign to grid tool.

Edit: Looks like you already took Virus map just delete the beacon and replace more correctly on the grid (use scm draft it is easyer)
 

kevilay

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WTF!
i just dont know whats wrong. i hate to keep bugging but can you plz just take my map (attached) and fix it and attach it with fixed verson plz.
i will prase you lol.
 

kevilay

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THANKS

ok ok ok i got everything working now.
thanks to everyone who helped!
BATTLE FORUMS IS THE GREATEST!

but....
if i have another problem be sure that you will hear from me
 

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