Help me on star craft editing

  • Thread starter kill_dragon_evil
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kill_dragon_evil

plz help me how to unprotect a map for star craft brood war or orginal. help me i would like to know


:fencing :madatu :shoot :unlucky :lucifer
 

IDefy

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wrong forums should be in SC forums somewhere.
 

Wing Zero

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wow soon people will start to post hacks here
 

raDixGhost

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well there is like one way u can do it is to like HEX edit the map itself and i dont know exact string u gotta edit but look it up on google or something but i do know if u do it make a bak up copy u dont wanna mess up ur file
 

tassadar920

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If you need to un-protect maps, you are a noob.

If you are trying to un-protect to steal the map, you are a noob.

If you are trying to look at it to learn things, you are not a noob.

If you want help, ask us.
 

botting-speedy

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i wanna learn how to unprotect for looking at zelda bound, i would like to know how to cloak a bunker trhats on fire so that u can only see the fire. ne1 know how to do it?
 

tassadar920

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disable the bunker (disable doodad state) and for the unprotecting, you shoulnd't need to do this... if you really want to see it un-protected, contatct the creator.
 

Bolt Head

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you need to first disable the bunker (proboly computer owned) then you need to have the human players veiw it with a detector (ie observer, scanner sweep, turret) then you set the hp to a low percent like 10% beware it might burn to a crisp so preserve your trigger that sets the hp
 

Lwek

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Disabling unit only make units disabled, If you want them invisible do what bolt head says:

you need to first disable the bunker (proboly computer owned) then you need to have the human players veiw it with a detector (ie observer, scanner sweep, turret) then you set the hp to a low percent like 10% beware it might burn to a crisp so preserve your trigger that sets the hp
 

tassadar920

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next time you quote someone master, use the
[/quote.] thingy :).

But yes to make a unit dance/cloaked/invisible, you disable it.

Some units crash the game if you look at them when they are disabled, and if you re-enable some units after disabling, they also crash the game.
 

Rikku

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I think you cans set invincibility on things that are damaged. Because making a trigger that sets the HP is kind of a waste when you can set the HP in the properties to 10% and click the invincibility box.
 

Tman74744

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in repeating this im not trying to be annoying or anything, just to make sure.
so when u disable it and then scanner sweep it and make it low health, it will make it invisible except for the flames?
 

tassadar920

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do this exactly:

Player A
---
Always
---
Disable doodad state for UNIT at location 1
Create 1 "detector unit" at location 1
wait 1
Remove 1 "detector unit" at location 1
Set hp to 10%

then another trigger to keep it set at 10%

Rikku: it won't actually make it invincible, it'll just stay red and slowly (even tho its invincible) it will deteriorate into a pile of rubble... its a bug i think that does that.
 

Tman74744

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Originally posted by tassadar920

then another trigger to keep it set at 10%

[/B]
so this is what i would have to do?

player:
(computer that has the bunkers)
conditions:
always
actions:
?
preserve trigger

what action do i use to make it so it stays at 10%?
 

Rikku

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Or you could set the health to somewhere in the yellow. :p That way, it won't start burning to a crisp. The flames might not be as big, though.
 

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