Tuxedo Templar
Member!
A'ight, I'm reaching that inevitable point where I start to think of moving on to Better Things (TM), but before I do (long before, actually), I want to get finished a lot of my projects that I've had going/plan on doing for a while now. Frankly I'm undecided, but I do know one thing: I won't be able to finish them all!
Thats where you come in: I need you to help give me an idea of which projects from the list you would most want to see, arranged in order of most to least interest. Remember though that some projects (like Trigger Happy and the MMO) are going to be immensly bigger than others, so that'll leave less room for the others, just to keep in mind! These are all officially "started", that is, at least 5-15% done thus far, but the hard parts (like triggers and gameplay) have yet to be made. Anyway, heres the list:
I ask that you clear your mind and not jump on the most obvious (read: trigger happy and MMO, for those who've been through the hype-age over them) and arrange these in your own terms as how you would honestly want to see them done. Thanks for your help!
Thats where you come in: I need you to help give me an idea of which projects from the list you would most want to see, arranged in order of most to least interest. Remember though that some projects (like Trigger Happy and the MMO) are going to be immensly bigger than others, so that'll leave less room for the others, just to keep in mind! These are all officially "started", that is, at least 5-15% done thus far, but the hard parts (like triggers and gameplay) have yet to be made. Anyway, heres the list:
- Starcraft MMO
- Titanic Escape (in collaboration with BlizzSCUMS)
- Serious Sam- A cool multiplayer shooter rpg-type thing with a (almost) fully functional weapons and enemy behavior system, based (loosely) on the game of the same name. Insanity incarnate!
- It!- A multiplayer game that takes place aboard a damaged ship limping its way back home, where the players (ship's crew) must overcome mistrust and communication barriers to both get home safely (keeping the ship in one piece, that is), and exposing those among their ranks who have been infected by 'It', which in essence is like The Thing but with a few new rules and twisted dynamics.
- Dragons Open RPG- Something akin to Sim Dragon, where you control a dragon through its entire lifespan, except in open-rpg format with a vastly more dynamic gameplay, featuring everything from mating (), territorial disputes, general power struggles (especially when humans are involved), survival, the works. Dragons come equiped with elemental alignments, which affect their ability sets as they grow and their limitations/weaknesses as well.
- Oregon Trail- Based on the Ye' Ol' School machintosh game that some of you may remember (good times ), you (and optionally other players) assemble a band of people and a wagon to undertake a long journey along the Oregon Trail, dealing with such things as getting lost, inclement weather, sickness and injury, supplies and rations, oxen and wagon parts, wild indians (both good and bad), complex terrain (mountains, rivers, glaciers, the works), and the final river crossing toward your journey's end where you must safely float your wagon down river without hitting rocks and obstacles along the way!
- Trigger Happy
I ask that you clear your mind and not jump on the most obvious (read: trigger happy and MMO, for those who've been through the hype-age over them) and arrange these in your own terms as how you would honestly want to see them done. Thanks for your help!