BaconMcPig
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- Joined
- Dec 14, 2007
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I need help making it so that my bunkers, after being loaded with marines (using the enter nearest bunker script) I assume, turn into some other building which still acts as the bunker. I've tried making a bunk turn into a cerebrate by, after loading it up, deleting the bunk, but that just leaves the marines there, and the cerebrate can't be placed. How do I make it so that marines (or any terran infantry for that matter) look like they are firing out of a building other than a bunker? Also, is it the same sort of thing that makes the bunkers dissapear, but the marines become invisible but stay there and fire at targets a la income defense?
Thx
Thx