HELP! Gold mining crisis!

ST_NumerialS

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HELLP! :hbut I can't figure it out.

I'm making this special map, with special gold mining ways.
Here's what I've tried, but theres a flaw. Ok, a custom structure is invurnable, another custom unit is a woker, and can attack target invurnable structures. When he attacks the custom structure, a trigger adds 10 to his custom value, if custom value of attacking unit is greater than or equal to 50, issue order to attack picked unit (pick all units of owned by owner of unit attacking unit of type Mine (a custom drop off point) )

Now, the drop off point is invurnable too. and when he attacks, it adds 50 gold to your stockpile, and orders him to go attack the mine again

the problem you ask? MY MINE IS INVURNABLE! THE MINE IS THE TOWN HALL. THE ENEMIES CANT HURT IT!

BUt if its not invurnable, then its freakin taken damage for every amount of gold i get.

I tried using a custom ability modified heal spell, that doesn't heal, and targets structures. But then i cant "issue order to go" return the gold. Because there are no "issue order cast ability on unit" actions.

SOMEBODY PLESE HELP. Any other ways I can do this? :hbut
 

SlayMaximus

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Can you make the structure heal? Can you set a trigger that resets the HP of the structure after every attack? Post your map, if you can, so we can see what you have and try to modify the triggers to achieve your objectives. It sounds like something that should be possible.

Eric
 

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