Hmph. I really don't care. Did you realize that Mircrosoft LOSES money whenever an Xbox is bought? They make the money back through game deals, etc.
What the hell are you talking about, screwy Windows? My Windows XP Pro runs perfectly fine.
Consoles are not evil. Macs are. I'm fine with PCs, but there are some games that one can NEVER play on PC, i.e. Steel Battalion (which I am a proud owner of, BTW).
Game Designers for PC games can't make graphics better. Well, they can, but that doesn't mean that all of a sudden your PC can play them with no lag. To play Halo without lag, you'd need an ATI Radeon 9800, at least a Pentium 4 2.4 GHz processor, a really good sound card, etc. You'd also need a really fast kind of Internet connection to play it all online without ping lag. And no, DSL won't cut it. YOu need cable or better.
However, on Xbox, Halo 2 will rule. You don't need to bother with buying new graphics card, processor, hard drives, sound cards, or Internet connection (but you do need DSL at the least to play on Xbox Live). On the Xbox, you don't need to worry about binding keys to your keyboard, or cahnging mouse sensitivity, or even bother with tweaking the sounds and graphics for "Optimal Performance".
Xbox is actually better than the PC. Xbox is the PC, simplified.
And if Windows is as screwy as you say it is, then why bother with the PC, hmm? You're contradicting yourself now, Kuzmich.
Bungie didn't do anything for Halo PC (Bungie is the team that developed Halo, BTW. Microsoft Games Studios published it). In fact, an entirely different team, Gearbox Studios, did the port. That's why the PC version sucked so bad. All it got was:
Online Multiplayer
Flamethrower in Multiplayer
Fuel Rod Cannon on Multiplayer
It actually lost the 2 player co-op mode, which just saddens me. It was so fun doing tricks off Ghosts on AOTC...
Also, consoles come with memory cards that can easily port memory. Plus, they rarely cost more than say, $30 USD. PC-wise, it's near impossible to transfer memory because you'd have to buy either a portable hard drive (and God knows how much that is nowadays...) or a USB memory card, which can cost upwards of $50 USD. I may be wrong, and if I am, please correct me on the pricing.
In the end, it's all about preference. If you're a good typer and prefer to memorize the keyboard keys and know what to press when and then whupass, then so be it. If you don't want to look at the keyboard everytime to find the goddamn "Action" button, then the consoles maybe more your style. The controls are MUCH more easily memorized, the mandatory memory cards for PS2 and GCN make carrying around files easy (although it's a bit more costly, becaus they're mandatory). Sure, the Xbox is gigantic, but I can still fit it into my backback along with my PS2 and all my games plus controllers, cables, and memory card for the PS2. The Xbox's hard drive takes up space, but helps a lot because the hard drive allows developers do crazier things with the Xbox.