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phatfish_08

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I was playing as NE on 4v4 and the other guy was human. Right off the bat two of his workers were attacking me before i had nething built. Then started building towers everywhere around my base. I was dead in like 5 mins. Any one got a good strat agaisnt that?
 

Ntrik_

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4v4? what were your allies doing? shitting in their pants? :S
 

phatfish_08

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The highest lvl person was like 12 i had like 5 archers by the time he was done with the towers. One guy said while the time i was getting killed he was going to tech to chims. And other 2 of our oppenents were undead and using crypt fiends. By that time i left. :yamer
 

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phatfish_08 said:
I was playing as NE on 4v4 and the other guy was human. Right off the bat two of his workers were attacking me before i had nething built. Then started building towers everywhere around my base. I was dead in like 5 mins. Any one got a good strat agaisnt that?
There's your problem.

Take a man-pill and play solo or two vs two. It has been proven that playing 4v4 and 3v3, it will reduce your skill to the point where you have to play 2 solo games to recover any skill you may have lost.
 

Equalizer

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That happend to me once, I played 1vs1 and was NE. The Orc player builded some orcburrows next to my Tree of Life, and started to attack it.
 

LuNa[eP]

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man
it's a rare situation on a specific map of 4v4 (MURGUL OASIS), when human starts at the corner and sends 4 starting peons to the enemy base, and 1 to get a lumber mill.
almost unstopable, because bases are very near one from each other, and those 4 militas won't let you build ANYHTING
noone will have heroes, and when they become peons they can pop 3 towers
very hard to beat... i know that
 

Samsara

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LuNa[eP] said:
man
it's a rare situation on a specific map of 4v4 (MURGUL OASIS), when human starts at the corner and sends 4 starting peons to the enemy base, and 1 to get a lumber mill.
almost unstopable, because bases are very near one from each other, and those 4 militas won't let you build ANYHTING
noone will have heroes, and when they become peons they can pop 3 towers
very hard to beat... i know that
burrow/ancients/ghoul anyone?
 

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Samsara said:
burrow/ancients/ghoul anyone?
Edd, ancients dont cut it, as NE, if you get towerrushed, you die :dance

because if they are fast, they come before your ancient of War is built
 

LuNa[eP]

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Samsara said:
burrow/ancients/ghoul anyone?
man, if you are orc, those peons will arrive to ur base when it's half done
if you are elf, you might not even have started your AoW
and a ghoul will die to 4 militia =)
the only time i could counter that was when i got my alter built and got a beastmaster, as tavern heroes require no training time... so...
and still i had to waste a tp =/
 

Pale_Horse

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What I have done, is send a builder out to anothers base first off, or block any entarence with low cost buildings. Maybe make a row of wells, to slow them down, so you can build a small army, or at least make a run for it.
 

LuNa[eP]

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XxSworn_EnemyxX said:
What I have done, is send a builder out to anothers base first off, or block any entarence with low cost buildings. Maybe make a row of wells, to slow them down, so you can build a small army, or at least make a run for it.
in this specific map tower rush you can't even get a simple well built =/
a good counter for that is to tower rush him too =)
 

Pale_Horse

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oops my bad. Still kinda new lol. Sorry I could not be of any help. Uhhh ohhh hell, nevermind then dont listen to me. I'm a bot...... yea that's it. I'm a bot.
 

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phatfish08 said:
I was playing as NE on 4v4 and the other guy was human.
Emphasis on the bold why you lost SOOOO BAD!

Get a hero quick and kill off the peasents before they really cause trouble. Then get hunts and pwn his base for his insolence. Tower rushers tend to rush rush rush then thier base gets turned into a junk heep.

Hell, I don't want to play 4 on 4 anymore. I do solo, 2 on 2, and 3 on 3 nowadays. 4 on 4 is filled with idgits that can't get used to facing REAL players.
 

LuNa[eP]

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Hellwolf_36 said:
Emphasis on the bold why you lost SOOOO BAD!

Get a hero quick and kill off the peasents before they really cause trouble. Then get hunts and pwn his base for his insolence. Tower rushers tend to rush rush rush then thier base gets turned into a junk heep.

Hell, I don't want to play 4 on 4 anymore. I do solo, 2 on 2, and 3 on 3 nowadays. 4 on 4 is filled with idgits that can't get used to facing REAL players.
in murgul oasis, if your human enemy is on a corner, 4 militias will arrive in your base when your altar is 3/4 done and destroy your doing moonwell, so you won't have a chance to pull off a hero =(
 

ChrisH36

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Not necessarily. I rarely see morons pull it off, eventually the real threat is if you get tower rushed. Even in 4 on 4 fools can't pull it off. They build towers smack dab in sight, and they end up losing thier towers without backup or units, or the will to build.
 

LuNa[eP]

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Hellwolf_36 said:
Not necessarily. I rarely see morons pull it off, eventually the real threat is if you get tower rushed. Even in 4 on 4 fools can't pull it off. They build towers smack dab in sight, and they end up losing thier towers without backup or units, or the will to build.
it getting completely common on that map, like 90% of the times...
they come with 4 militia, destroy ur "food giver - wells, farms, burrow, zigs"
and tower up
insane... ima post a replay of me doing it to show how imba is it... they might take this map off in a little time.
 

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