Good Human Strat?

SpelL_BreakeR

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This is what I do:

4 to gold, 1 to altar
immdiatly build 2 peasants to gold, when the first one is half done, send 2 peasants from gold to barracks and farm
after the 2 are done building, build 2 more to wood, and send the altar peasasnt to wood as well as the one from barracks, get AM and 2-3 footies, keep building farms with the same peasant, build lumber mill when available, creep, upgrade to keep, keep getting footies, while upgrading to keep, build 2nd barracks and smith, after complete, pump out knights(resources should be store high enough) and at the same time upgrading defense and attack
 

None293823

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Yeah probably or:
Here is how to do it. You start with 5 peasants.
-Send 4 of the peasants to pick up gold . Build Altar with the 5th close to the Hall (distance 1 farm away from the Hall) . Build more peasants at this time.
-With the 6th (1st from the Hall) build Barracks to make another part of the ‘wall’.
-With 7th build farm filling the space between the Altar and the Hall.
-With the 8th build another farm filling another space (continue to build farms close to the altar, barracks until you make a wall with 1 entrance).
-9th, 10th and 11th and 12th select Rally Point to lumber.
NOTE: When you make a building ALWAYS hold ‘Shift’ and aim at a tree or gold mine (like a unit rally point) to direct workers what to pick and not be unemployed ,otherwise they make you receive less resources. For example point the peasant from altar to go to gold mine, the rest to pick up lumber.
-you can make with the 9th a tower, to upgrade it into Arcane tower but when you make farms, try to surround the tower with them.
-also with the 10th make a 3rd farm.
 

Ntrik_

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I'd say Gryphs, and just few knights for tank.
 

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