"when u first start" oO
u can open it when u want. just use the trigger u need.
I make one for u:
function Trig_Open_gate_Actions takes nothing returns nothing
call ModifyGateBJ( bj_GATEOPERATION_OPEN, gg_dest_LTg2_0000 )
endfunction
//===========================================================================
function InitTrig_Open_gate takes nothing returns nothing
set gg_trg_Open_gate = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Open_gate, 1.00 )
call TriggerAddAction( gg_trg_Open_gate, function Trig_Open_gate_Actions )
endfunction
---------------------------------------------
Open gate
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Destructible - Open Gate (Diagonal 1) 0000 <gen>
--------------------------------------------------------
so u can open a door...