Meteor_Knight
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- Oct 16, 2005
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my friend sent me mm.bot, i was hoping someone could explain how to set it to fireball and cta...i read the readmes, dont get it :hbut help please
@TP_Scroll_Key = F4 ; TP Scroll Skill key (must have it and a TP tome...)
@Teleport_Key = F3 ; Teleport Skill Key (must have it)
@Fire_Ball_Key = F1 ; Lightning Skill Key (must have it)
@Fire_Ball_Key = F1 ; ChainLightning Skill Key (must have it)
@Telekinesis_Key = F5 ; Telekinesis Skill Key (must have it)
@Shiver_Armor_Key = F8 ; Frozen Armor Skill Key (put a blank if you dont have)
@Mana_Shield_Key = ; Mana Shield Skill Key (put a blank if you dont have)
@Battle_Commands_Key =F7; Battle Commands Skill Key (leave blank if you dont have)
@Battle_Orders_Key =F6 ; Battle Orders Skill Key (leave blank if you dont have)
;NOTE: to use CTA uncomment the CL_Sorc_Will_Use_Cta sequence in the [MAIN] below
(skips a bit)
;=====================================
; CL Sorce will precast at downstairs
;=====================================
[CL_Sorc_Pre_Cast]
SR(@Random_Delay_Before_Eldritch)
K(F8)(@Frozen_Armor_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
;F8(@Mana_Shield_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
EXIT
;==============================================
; CL Sorce Goto Frigid Highlands (Eldritch WP)
;==============================================
[CL_Sorc_Goto_Eldritch_Wp]
FUNC:A5EWP ; This function will go from downstairs to Eldritch WayPoint.
EXIT
;===============
; Optional: CTA
;===============
[CL_Sorc_Will_Use_Cta]
S(@WP_Menu_Delay)
SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
K(F7)(@Battle_Commands_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
K(F6)(@Battle_Orders_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
EXIT
;================
; Go to Eldritch
;================
[CL_Sorc_GoTo_Eldritch]
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)
BRC(155,-60)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(70,-330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
K(F1)(@Fire_Ball_Key)
S(@Key_Push_Delay)
EXIT
;=====================================
; Eldritch Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Eldritch]
K(F1)(@Fire_Ball_Key)
RCD(450,50)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=============================
; Eldritch Chain-Light Attack
;=============================
[CL_Sorc_Attack_Eldritch]
K(F1)(@Fire_Ball_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=================
; Eldritch Pickit
;=================
[CL_Sorc_Eldritch_Pickit]
S(300)
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)
RC(440, 140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
PICKIT(600)
S(200)
EXIT
;=================
; Goto Shenk
;=================
[Cl_Sorc_FromEldritchGoToShenk]
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(300,140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(690,330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(650,260)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(360,350)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(515,180)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT
;=====================================
; Shenk Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Shenk]
K(F1)(@Fire_Ball_Key)
BRCD(330,330)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=============================
; Shenk Chain-Light Attack
;=============================
[CL_Sorc_Attack_Shenk]
K(F1)(@Fire_Ball_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;==========================
; Shenk Corpse teleport to
;==========================
[CL_Sorc_Shenk_Corpse_teleport]
S(300)
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)
BRC(330, 330)
WEOT(@Wait_End_Of_Teleport_Delay)
;=================
; Simple Pickit
;=================
[CL_Sorc_Simple_Pickit]
CLM
CML
PICKIT(600)
EXIT
;=============
; BackToTownA5
;=============
[CL_Sorc_BackA5Town]
K(F4)(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT
;==============
; Go to Pindle TP
;==============
[CL_Sorc_GoTo_PindleTP]
FUNC:A5WPtoATP
;==============
; Go to Pindle
;==============
[CL_Sorc_GoTo_Pindle]
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
BRC(400,-310)
WEOT(@Wait_End_Of_Teleport_Delay)
RC(735,35)
WEOT(@Wait_End_Of_Teleport_Delay)
BRC(600,-30)
WEOT(@Wait_End_Of_Teleport_Delay)
K(F1)(@Fire_Ball_Key)
S(@Key_Push_Delay)
EXIT
;=================================
; PindleSkin Primary Light Attack
;=================================
[CL_Sorc_Pre_Attack_Pindle]
K(F1)(@Fire_Ball_Key)
BRCD(285,-13)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;=====================
; Pindle Light Attack
;=====================
[CL_Sorc_Attack_Pindle]
K(F1)(@Fire_Ball_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;===============
; Pindle Pickit
;===============
[CL_Sorc_Pindle_Pickit]
S(300)
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
BRC(60,90)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
PICKIT(600)
EXIT
[CL_Sorc_GotoCouncil]
FUNC:A5WPtoTrav ; Will click A5 wp and goto Travincal
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(530,10)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(780,220)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
[CL_Sorc_AttackCouncil]
K(F1)(@Fire_Ball_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE..
[CL_Sorc_GotoUpper_Council]
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(795,180)
WEOT(@Wait_End_Of_Teleport_Delay)
[CL_Sorc_Trav_Pickit]
PICKIT(600)
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(450,450)
WEOT(@Wait_End_Of_Teleport_Delay)
PICKIT(600)
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(100,100)
WEOT(@Wait_End_Of_Teleport_Delay)
PICKIT(600)
EXIT
[CL_Sorc_ReturnA5]
K(F4)(@TP_Scroll_Key)
S(@Key_Push_Delay)k.
FUNC:TOWNTP
FUNC:A3TownToA5
EXIT
@TP_Scroll_Key = F4 ; TP Scroll Skill key (must have it and a TP tome...)
@Teleport_Key = F3 ; Teleport Skill Key (must have it)
@Fire_Ball_Key = F1 ; Lightning Skill Key (must have it)
@Fire_Ball_Key = F1 ; ChainLightning Skill Key (must have it)
@Telekinesis_Key = F5 ; Telekinesis Skill Key (must have it)
@Shiver_Armor_Key = F8 ; Frozen Armor Skill Key (put a blank if you dont have)
@Mana_Shield_Key = ; Mana Shield Skill Key (put a blank if you dont have)
@Battle_Commands_Key =F7; Battle Commands Skill Key (leave blank if you dont have)
@Battle_Orders_Key =F6 ; Battle Orders Skill Key (leave blank if you dont have)
;NOTE: to use CTA uncomment the CL_Sorc_Will_Use_Cta sequence in the [MAIN] below
(skips a bit)
;=====================================
; CL Sorce will precast at downstairs
;=====================================
[CL_Sorc_Pre_Cast]
SR(@Random_Delay_Before_Eldritch)
K(F8)(@Frozen_Armor_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
;F8(@Mana_Shield_Key)
S(@Key_Push_Delay)
RC(400,60)
SR(@Pre-Cast_Random_Delay)
EXIT
;==============================================
; CL Sorce Goto Frigid Highlands (Eldritch WP)
;==============================================
[CL_Sorc_Goto_Eldritch_Wp]
FUNC:A5EWP ; This function will go from downstairs to Eldritch WayPoint.
EXIT
;===============
; Optional: CTA
;===============
[CL_Sorc_Will_Use_Cta]
S(@WP_Menu_Delay)
SWITCH1 ; Internal SWITCH1 command (Switch to secondary gear).
K(F7)(@Battle_Commands_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
K(F6)(@Battle_Orders_Key)
S(@Key_Push_Delay)
RC(500,60)
SR(@Pre-Cast_Random_Delay)
SWITCH2 ; Internal SWITCH1 command (Switch back to primary gear).
EXIT
;================
; Go to Eldritch
;================
[CL_Sorc_GoTo_Eldritch]
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)
BRC(155,-60)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(70,-330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
K(F1)(@Fire_Ball_Key)
S(@Key_Push_Delay)
EXIT
;=====================================
; Eldritch Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Eldritch]
K(F1)(@Fire_Ball_Key)
RCD(450,50)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=============================
; Eldritch Chain-Light Attack
;=============================
[CL_Sorc_Attack_Eldritch]
K(F1)(@Fire_Ball_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=================
; Eldritch Pickit
;=================
[CL_Sorc_Eldritch_Pickit]
S(300)
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)
RC(440, 140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
PICKIT(600)
S(200)
EXIT
;=================
; Goto Shenk
;=================
[Cl_Sorc_FromEldritchGoToShenk]
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(430, 510)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(300,140)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(690,330)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(650,260)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(360,350)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(515,180)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
EXIT
;=====================================
; Shenk Primary Light Attack(loop)
;=====================================
[CL_Sorc_Pre_Attack_Shenk]
K(F1)(@Fire_Ball_Key)
BRCD(330,330)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE
;=============================
; Shenk Chain-Light Attack
;=============================
[CL_Sorc_Attack_Shenk]
K(F1)(@Fire_Ball_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;==========================
; Shenk Corpse teleport to
;==========================
[CL_Sorc_Shenk_Corpse_teleport]
S(300)
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)
BRC(330, 330)
WEOT(@Wait_End_Of_Teleport_Delay)
;=================
; Simple Pickit
;=================
[CL_Sorc_Simple_Pickit]
CLM
CML
PICKIT(600)
EXIT
;=============
; BackToTownA5
;=============
[CL_Sorc_BackA5Town]
K(F4)(@TP_Scroll_Key)
S(@Key_Push_Delay)
FUNC:TOWNTP ; Return to town using tp
FUNC:A5TownPoint ; Check items at malah, merc status, stash, repair etc... And go to A5 Town WP.
EXIT
;==============
; Go to Pindle TP
;==============
[CL_Sorc_GoTo_PindleTP]
FUNC:A5WPtoATP
;==============
; Go to Pindle
;==============
[CL_Sorc_GoTo_Pindle]
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
BRC(400,-310)
WEOT(@Wait_End_Of_Teleport_Delay)
RC(735,35)
WEOT(@Wait_End_Of_Teleport_Delay)
BRC(600,-30)
WEOT(@Wait_End_Of_Teleport_Delay)
K(F1)(@Fire_Ball_Key)
S(@Key_Push_Delay)
EXIT
;=================================
; PindleSkin Primary Light Attack
;=================================
[CL_Sorc_Pre_Attack_Pindle]
K(F1)(@Fire_Ball_Key)
BRCD(285,-13)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;=====================
; Pindle Light Attack
;=====================
[CL_Sorc_Attack_Pindle]
K(F1)(@Fire_Ball_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE.
;===============
; Pindle Pickit
;===============
[CL_Sorc_Pindle_Pickit]
S(300)
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
BRC(60,90)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
PICKIT(600)
EXIT
[CL_Sorc_GotoCouncil]
FUNC:A5WPtoTrav ; Will click A5 wp and goto Travincal
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(770,315)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
BRC(530,10)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
RC(780,220)
WEOT(@Wait_End_Of_Teleport_Delay)
CLM
CML
[CL_Sorc_AttackCouncil]
K(F1)(@Fire_Ball_Key)
RCD(MFOC)
S(@Attack_Loop_Delay)
CLM
CML
CMDEAD
CTOE..
[CL_Sorc_GotoUpper_Council]
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(795,180)
WEOT(@Wait_End_Of_Teleport_Delay)
[CL_Sorc_Trav_Pickit]
PICKIT(600)
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(450,450)
WEOT(@Wait_End_Of_Teleport_Delay)
PICKIT(600)
K(F3)(@Teleport_Key)
S(@Key_Push_Delay)k.
RC(100,100)
WEOT(@Wait_End_Of_Teleport_Delay)
PICKIT(600)
EXIT
[CL_Sorc_ReturnA5]
K(F4)(@TP_Scroll_Key)
S(@Key_Push_Delay)k.
FUNC:TOWNTP
FUNC:A3TownToA5
EXIT