Stardragon
Member!
I'm working on a small RPG, and I'm wondering how I can do so that everyone shares the exp of every slayed monster evenly between eachother. And this have to work even if one is hero is really far away from the one which kills the monster.
Summary: I want to make so everyone shares the exp evenly independent of where you are on the map.
I'm also wondering if there is a good way to protect your map in order to make it difficult to unprotect it, now with Darimus unprotecting tutorial and other stuff.
Summary: I want to make so everyone shares the exp evenly independent of where you are on the map.
I'm also wondering if there is a good way to protect your map in order to make it difficult to unprotect it, now with Darimus unprotecting tutorial and other stuff.