I wrote a program to overwrite code in SC's memory that will enable the effects of EUD triggers again.
Downsides:
People may be able to run malicious code on your computer if you have this running
If you have it active and you play a map with EUD triggers with people who don't have it active, you will see each other drop
Upsides:
You can turn it on and off while SC is running
How to use:
Run broodwar (vanilla starcraft support is yet to come).
Run EUDEnabler
Type 'e' to turn on the memory patch
Type 'd' to turn off the memory patch
Type 'q' to quit
Command line (for use with bots, etc):
Turn on patch: EUDEnabler.exe e
Turn off patch: EUDEnabler.exe d
http://www.umich.edu/~jcable/sc/eudenabler.zip
EDIT: I've made an update to the program. Unit IDs are now restricted to 36950, which should help prevent people from executing code. I've also changed the player check to allow you to set deaths for players 9-12.
Downsides:
People may be able to run malicious code on your computer if you have this running
If you have it active and you play a map with EUD triggers with people who don't have it active, you will see each other drop
Upsides:
You can turn it on and off while SC is running
How to use:
Run broodwar (vanilla starcraft support is yet to come).
Run EUDEnabler
Type 'e' to turn on the memory patch
Type 'd' to turn off the memory patch
Type 'q' to quit
Command line (for use with bots, etc):
Turn on patch: EUDEnabler.exe e
Turn off patch: EUDEnabler.exe d
http://www.umich.edu/~jcable/sc/eudenabler.zip
EDIT: I've made an update to the program. Unit IDs are now restricted to 36950, which should help prevent people from executing code. I've also changed the player check to allow you to set deaths for players 9-12.