Dupe maybe read

SLiK

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saw this idea from gx forum....

first of all it is based on the tk rune dupemethod

(need 3 people, and player A and B need pickit)

player A makes game

player B and C joins game

player A and B turn pickit on

Player C drops rune and player A and B fight to pick it up because of pickit, and maybe the rune will get stuck jus like tk bug did

then when it gets stuck u can load b.d2h and dupeh2.d2h, then trade with a npc and type .dupeh2 set..... and go on from there

~it jus might be the next rune dupe, some one test it and see if it works
 

Whitey

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This would have about 1% chance of bugging the item. Player A and B would have to click on the rune at the EXACT same time.
 

SLiK

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well then in that case player c can say NOW and both players can react to it at the same time and try to pick up at the items the exact time,

p.s it could maybe work better if ur inv was full
 

jt5o1

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does not work. the tk bug worked bcuz the server thought the item was actually on the floor and in the inv at the same time
 

Starfish

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yup, jsut cuz it flips doesnt mean it's gonna get bugged when picked up...wont work sry :(
 

Mythril

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lol. Just when you think your on to somethin, you got 5 people on your case to test your theories an prove you wrong.....lol dammit starfish
 

Starfish

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hey...it's still worth a try ;D

but since this idea isnt really new (actually 1000 of ppl had the idea too ^^, including me ;)) I seriously doubt that it will work though :p
 

Ebay.God

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maybe make a d2hackit module that when player c says GO, it auto tries to pick it up? XD lol
 

Mythril

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there would be no way for someone to trigger a module command through a different client would there?
 

Starfish

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You could write a module that will be triggered if some1 in the game says "I hacked you" or w/e, if that is what you mean :)
 

Starfish

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those modules were removed shortly after they were posted...some1 leaked em and they were never supposed to be posted afaik...
 

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