D2jsp barbarian countess question

fattyxp

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I am using the latest core .50.24 with the latest 9.6.1 Beta YAMB. I am trying to do countess runs with my barbarian.
Everything seems fine... he runs down through the levels... sometimes getting snagged up on monsters in doorways but I can live with that. But when he gets to level 5, instead of running around the staircase wall, he trys to run directly into it. After about 10-20 seconds the bot errors out saying it must have gotten snagged on something. If I sit there and carefully get him to run around the block he will run in a staight line right at countess... running into another wall right before her instead of running through the side doors. I haven't changed any of the scripts besides commenting out the current run title and "Yet Another Multi-Bot #.#.#" at the bottom.(it helps my fps and load times) I have not touched anything to do with pathing or attacking. I assume it should work as it runs down to her fine... but then it looks like it's attempting to teleport to the countess on level 5... but obviously it can't since I don't have nigma. Any help would be appreciated.
EDIT:
Also I've looked through the config to see if it says anything about teleporting or enigma and it doesn't.
 

Trojan

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This has been a problem with the non-teleporting system for countess. I suggest making a light sorc or something with tele to bot.
 

fattyxp

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Figures, I had a whole paragraph explaining why I don't want to make another sorc and deleted it figuring it was sort of off my topic and the first reply is make a lit sorc... lol. I guess I'll just analyze the code myself and see if I can fix it.
EDIT:
Cause obviously if someone is starting out botting, they aren't rich and don't have nigma and might not have a good sorc build.

I think I may have found an easy fix... use commPather.gotoObject and put in the treasure chest as the object to path to. Thats if that chest is a valid object that is. I'll look into it a little more but as far as I can tell from tracing through the coding that should work. or perhaps use commPather.Gotodest and enter in coords that are in her room, depending on which way the level is setup.
 

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