Volte
Member!
Hey there.
I have a question that although sounding simple, may not be. At anyrate, I would like to know, if and how to make creeps within the game attack each other. For instance:
Creep 1 wanders about and is losing health (hasn't eaten), Creep 1 spots Creep 2 (a food source) and attacks it (Regains some health, which i can do), and after a certain point, after killing and stuff, it evolves.
Now comes along Creep 3, and this is a big bugger, and hungry too!. Creep 3 spots Creep 1, and is like... Yum, strolls up to Creep 1, and they fight, but Creep 1 is doomed because its not as strong, so it dies, and Creep 3 (may or may not evolve).
Regardless, Creep 1 is sent back a stage in its evolution, and re-spawns some where else.
I would like to do this on a large scale, where I don't create a trigger for each creep, because i want it to be dynamic. Any suggestions?
(I am just not very familiar with WWE)
Thanks a lot people!
Peace Out.
I have a question that although sounding simple, may not be. At anyrate, I would like to know, if and how to make creeps within the game attack each other. For instance:
Creep 1 wanders about and is losing health (hasn't eaten), Creep 1 spots Creep 2 (a food source) and attacks it (Regains some health, which i can do), and after a certain point, after killing and stuff, it evolves.
Now comes along Creep 3, and this is a big bugger, and hungry too!. Creep 3 spots Creep 1, and is like... Yum, strolls up to Creep 1, and they fight, but Creep 1 is doomed because its not as strong, so it dies, and Creep 3 (may or may not evolve).
Regardless, Creep 1 is sent back a stage in its evolution, and re-spawns some where else.
I would like to do this on a large scale, where I don't create a trigger for each creep, because i want it to be dynamic. Any suggestions?
(I am just not very familiar with WWE)
Thanks a lot people!
Peace Out.