Speedy
Machine Gun Funk
Originaly posted by TwistedRat
Please PM me with strategies and I will add them to the sticky if they have good information(TWISTEDRAT).
[EUG] FBI Agent DJ37's CS Tips and Tactics
1. Kevlar and armor are a MUST. If I don't have enough money, I buy armor and a pistol - hopefully you last long enough to pick up a dead person's gun, but ALWAYS have some sort of armor.
2. Being quiet can be frustrating, especially now that they made you walk EVEN slower, but it is worth it. There are times when it isn't necessary, but other times it is crucial. Don't walk away from spawn, that'll only slow you down. When you get close to hostiles/their territory, it's time to shut up.
3. I am stuck in the habit of always aiming for the body, but after watching numerous videos of people that are, oh, say 150 MILLION TIMES BETTER THAN ME, I have decided that headshots are the best way to go. Going along with that is recoil. If you are using a powerful gun, remember that it recoils. At mid-long range, use burst fire. If you ever use full auto, remember to aim down slightly after the first 3-4 shots so that the kick of the gun stays in check, hitting at body/head level.
4. Watching good people is key, I learn more from what others know than I could ever figure out myself. Who knows, you just might learn a cool hiding spot, or learn a new trick. Watch where good people fire, where they aim, and the frequency of their shots. Unless you have the Mp5, UMP, or the P90, you will have to slow down and take careful aim to hit your targets now in CS 1.4. If you have one of the submachine guns, take advantage of their superior accuracy while running. Strafe all over the place and dodge your enemy's fire. If they have a more powerful weapon, they will often be unable to keep up with you running all around. NOTE: that strategy ONLY works at mid-close range. If you have an MP5 or other weapon that has terrible accuracy over long distances, then (duh) get closer to your target. I cannot count all the times that Cyrus has strafe-killed me with his damn Mp5 while I sit there with my colt desperately trying to aim at him.
5. Here is a tip that I struggle with at times: be unpredictable. Cyrus, it's almost TOO easy to kill you in the secret passage in cs_5star, because 8 out of 10 times, you take it. Lucky for him, he usually takes out anybody that comes down there, but then it's fairly easy to get him when he comes out. If people can predict where you will be hiding, what route you like to take, then they will catch on to it, and begin defending themselves well, armed with that concrete knowledge. Unfortunately, those that know me best, know of my habitual tendencies. However, whenever I break those tendencies (and thus, my predictability), I often suprise the hell out of the opposition and blow them away. Example: me as a T rushing out the front on militia. Be sneeky when necessary. Yesterday on Militia, my entire T team died, and I was left to stop 6 CTs from rescuing the hosties. Use your surroundings, be aware. I listened VERY carefully, heart pounding while sitting on the roof of militia. They were swarming all over the compund. I could tell by listening to footsteps if they were inside, in the backyard, out front, opening doors, or on a ladder. By listening to my suroundings, and remaining sneeky ( I got 2 kills on the roof, by the side door, in the back yard, and 2 out front. I went up and down the roof twice, killing one person from the ground, then sneaking back up top. This unpredictability kept them guessing, but nonetheless two decided to come up to the roof to investigate. Fortunately for me, they came at different times, on different ladders, but each time I listened carefully to them opening the door walking outside, then going up the ladder. From that, I was able to take them out as they came up. In the end I killed the entire CT team and won the round, and only injured one hostage. The key to my success was (other than a lot of luck) being stealthy sneeky, unpredictable, and being aware of my surroundings. This sort of thing doesn't happen to me very often, but I made the best out of the situation I was given. The other key to my success in that particular incident was the CT team's complete inability to stick together. If all of them had rushed out the front at once with the hosties, I would have been in trouble. This brings me to my next point: stick tight with your team. Sticking with your team and working together is key to any attack or defense. Unless your name is Got lead? or Firexcpro or masterside or others, 1 person can't do much to stop 5 rushing enemies. When moving out together, NEVER, NEVER line up behind eachother. JUst last night I was guardign the sewers in cs_sisge, and I saw a CT (I forget his name), and I opened fire (burst fire with my colt at long range). I hit and killed the CT I saw, and also killed {PAF} SoopaflyYT, whom I didn't even see. He may have just been passing behind the other CT, but the fact remains that he was directly behind his teammate, and my bullets cut through both of them. Entire teams can be wiped out by one person if you all line up for him/her.
6. Moving out together it is imporatant that you have at least one person watching your six. The only thing worse is to have one enemy come up behind you all unnoticed and have him/her single-handedly kill your entire team. I often find myself filling this role, and it is a crucial one. If you spot several people coming, tell your teammates, throw an HE to stall them, and retreat to safety. When moving forward, and watching the front, more often than not, you will come across an intersection od sorts, where you as a team will have to look more than one way for enemies. Make sure (and communicate to do so) that you have at least one teammate looking in every direction. If you all look to the right, then you leave yourself vulnerable to the left, etc. Cover eachother. If an enemy is spotted to the left, if it is feasible (number of enemies, gun they are using, gun you have, etc. ) lay down cover fire so that your team can proceed to the right. If a teammate is trapped, and needs help, go help them but do so cautiously. A teammate with 5hp is better than a dead teammate. Tehy can watch the back, be a decoy, hell, many people go entire rounds without taking a hit, and these wounded people can provide precious firepower. It also gives the enemies yet one more overwhelming target to aim for when presented with an entire team rushing at them. In other words, keep your teammates alive by watching their back, helping them if need be. Communicate. I wrote an entire post on this over at www.eugclan.com, so I won't go over it again.
7. On a side note, sometimes the most effective way to shoot at people when cover is present (a wall, a box, etc.) is to strafe out, shoot them, and strafe back. This will often yield kills fairly easy, allowing you to pop out, shoot them, and get back behind cover before they even fire. It is pretty easy to counter, but I'll let you figure out how to do so.
8. This brings me to my next side point: when moving with teammates, and they are peeking around a corner, ALWAYS, and I mean ALWAYS give them room to retreat. I cannot even begin to fathom how many times I have spotted a large number of enemies, or 1 enemy with his gun trained on me, and I go to retreat, only to find a teammate standing in my way. I get killed while screaming "GET OUT OF MY WAY, LET ME RETREAT!!!". Keep this in mind for the rushers, such as [*369*] Z3ro. When they rush out and kill 2 people, and run out of ammo, they will likely have pissd off some members of the other team, and grenades or enemies will be advancing rapidly on his/her position. These rushers often take large amounts of fire, and have lower health, so they MUST retreat to cover to reload, so for god's sakes, LET THEM! There is nothign worse than trying to retreat, having teammate sget in your way, and hearing the imminent "clink clink" of an incoming enemy grenade. You get blown to bits while your teammates stand in your way.
Please PM me with strategies and I will add them to the sticky if they have good information(TWISTEDRAT).
[EUG] FBI Agent DJ37's CS Tips and Tactics
1. Kevlar and armor are a MUST. If I don't have enough money, I buy armor and a pistol - hopefully you last long enough to pick up a dead person's gun, but ALWAYS have some sort of armor.
2. Being quiet can be frustrating, especially now that they made you walk EVEN slower, but it is worth it. There are times when it isn't necessary, but other times it is crucial. Don't walk away from spawn, that'll only slow you down. When you get close to hostiles/their territory, it's time to shut up.
3. I am stuck in the habit of always aiming for the body, but after watching numerous videos of people that are, oh, say 150 MILLION TIMES BETTER THAN ME, I have decided that headshots are the best way to go. Going along with that is recoil. If you are using a powerful gun, remember that it recoils. At mid-long range, use burst fire. If you ever use full auto, remember to aim down slightly after the first 3-4 shots so that the kick of the gun stays in check, hitting at body/head level.
4. Watching good people is key, I learn more from what others know than I could ever figure out myself. Who knows, you just might learn a cool hiding spot, or learn a new trick. Watch where good people fire, where they aim, and the frequency of their shots. Unless you have the Mp5, UMP, or the P90, you will have to slow down and take careful aim to hit your targets now in CS 1.4. If you have one of the submachine guns, take advantage of their superior accuracy while running. Strafe all over the place and dodge your enemy's fire. If they have a more powerful weapon, they will often be unable to keep up with you running all around. NOTE: that strategy ONLY works at mid-close range. If you have an MP5 or other weapon that has terrible accuracy over long distances, then (duh) get closer to your target. I cannot count all the times that Cyrus has strafe-killed me with his damn Mp5 while I sit there with my colt desperately trying to aim at him.
5. Here is a tip that I struggle with at times: be unpredictable. Cyrus, it's almost TOO easy to kill you in the secret passage in cs_5star, because 8 out of 10 times, you take it. Lucky for him, he usually takes out anybody that comes down there, but then it's fairly easy to get him when he comes out. If people can predict where you will be hiding, what route you like to take, then they will catch on to it, and begin defending themselves well, armed with that concrete knowledge. Unfortunately, those that know me best, know of my habitual tendencies. However, whenever I break those tendencies (and thus, my predictability), I often suprise the hell out of the opposition and blow them away. Example: me as a T rushing out the front on militia. Be sneeky when necessary. Yesterday on Militia, my entire T team died, and I was left to stop 6 CTs from rescuing the hosties. Use your surroundings, be aware. I listened VERY carefully, heart pounding while sitting on the roof of militia. They were swarming all over the compund. I could tell by listening to footsteps if they were inside, in the backyard, out front, opening doors, or on a ladder. By listening to my suroundings, and remaining sneeky ( I got 2 kills on the roof, by the side door, in the back yard, and 2 out front. I went up and down the roof twice, killing one person from the ground, then sneaking back up top. This unpredictability kept them guessing, but nonetheless two decided to come up to the roof to investigate. Fortunately for me, they came at different times, on different ladders, but each time I listened carefully to them opening the door walking outside, then going up the ladder. From that, I was able to take them out as they came up. In the end I killed the entire CT team and won the round, and only injured one hostage. The key to my success was (other than a lot of luck) being stealthy sneeky, unpredictable, and being aware of my surroundings. This sort of thing doesn't happen to me very often, but I made the best out of the situation I was given. The other key to my success in that particular incident was the CT team's complete inability to stick together. If all of them had rushed out the front at once with the hosties, I would have been in trouble. This brings me to my next point: stick tight with your team. Sticking with your team and working together is key to any attack or defense. Unless your name is Got lead? or Firexcpro or masterside or others, 1 person can't do much to stop 5 rushing enemies. When moving out together, NEVER, NEVER line up behind eachother. JUst last night I was guardign the sewers in cs_sisge, and I saw a CT (I forget his name), and I opened fire (burst fire with my colt at long range). I hit and killed the CT I saw, and also killed {PAF} SoopaflyYT, whom I didn't even see. He may have just been passing behind the other CT, but the fact remains that he was directly behind his teammate, and my bullets cut through both of them. Entire teams can be wiped out by one person if you all line up for him/her.
6. Moving out together it is imporatant that you have at least one person watching your six. The only thing worse is to have one enemy come up behind you all unnoticed and have him/her single-handedly kill your entire team. I often find myself filling this role, and it is a crucial one. If you spot several people coming, tell your teammates, throw an HE to stall them, and retreat to safety. When moving forward, and watching the front, more often than not, you will come across an intersection od sorts, where you as a team will have to look more than one way for enemies. Make sure (and communicate to do so) that you have at least one teammate looking in every direction. If you all look to the right, then you leave yourself vulnerable to the left, etc. Cover eachother. If an enemy is spotted to the left, if it is feasible (number of enemies, gun they are using, gun you have, etc. ) lay down cover fire so that your team can proceed to the right. If a teammate is trapped, and needs help, go help them but do so cautiously. A teammate with 5hp is better than a dead teammate. Tehy can watch the back, be a decoy, hell, many people go entire rounds without taking a hit, and these wounded people can provide precious firepower. It also gives the enemies yet one more overwhelming target to aim for when presented with an entire team rushing at them. In other words, keep your teammates alive by watching their back, helping them if need be. Communicate. I wrote an entire post on this over at www.eugclan.com, so I won't go over it again.
7. On a side note, sometimes the most effective way to shoot at people when cover is present (a wall, a box, etc.) is to strafe out, shoot them, and strafe back. This will often yield kills fairly easy, allowing you to pop out, shoot them, and get back behind cover before they even fire. It is pretty easy to counter, but I'll let you figure out how to do so.
8. This brings me to my next side point: when moving with teammates, and they are peeking around a corner, ALWAYS, and I mean ALWAYS give them room to retreat. I cannot even begin to fathom how many times I have spotted a large number of enemies, or 1 enemy with his gun trained on me, and I go to retreat, only to find a teammate standing in my way. I get killed while screaming "GET OUT OF MY WAY, LET ME RETREAT!!!". Keep this in mind for the rushers, such as [*369*] Z3ro. When they rush out and kill 2 people, and run out of ammo, they will likely have pissd off some members of the other team, and grenades or enemies will be advancing rapidly on his/her position. These rushers often take large amounts of fire, and have lower health, so they MUST retreat to cover to reload, so for god's sakes, LET THEM! There is nothign worse than trying to retreat, having teammate sget in your way, and hearing the imminent "clink clink" of an incoming enemy grenade. You get blown to bits while your teammates stand in your way.