Taligaro
Furyan Merc
- Joined
- Jul 17, 2004
- Messages
- 462
- Reaction score
- 0
As some of you who have played some of my recent maps know, I like to have some eye candy in them.
My Eye Candy can be a dude surrounded my enemies attacking him to background noise, such as siege tanks blasting the hell out of something that regenerates its health.
I've always been a fan of nukes. Nothing like "Nuclear launch detected" to make someone go "OMG HOLY SHIT!"
Well... I've been making small 64x64 maps to test out eye candy ideas. My most recent is Nukes! I have 4 ghosts nuke 4 different areas. I am wanting this to be constant, as in the ghosts nuke, the nuke falls, the ghosts nuke again, the nuke falls again, etc... for the whole game. I've got the "Build Nuke AI Trigger" and the "Nuke Here Trigger" and put them on preserve. Yet after the first nukes are cast and fall, they dont nuke again...
How can I fix this!?
My Eye Candy can be a dude surrounded my enemies attacking him to background noise, such as siege tanks blasting the hell out of something that regenerates its health.
I've always been a fan of nukes. Nothing like "Nuclear launch detected" to make someone go "OMG HOLY SHIT!"
Well... I've been making small 64x64 maps to test out eye candy ideas. My most recent is Nukes! I have 4 ghosts nuke 4 different areas. I am wanting this to be constant, as in the ghosts nuke, the nuke falls, the ghosts nuke again, the nuke falls again, etc... for the whole game. I've got the "Build Nuke AI Trigger" and the "Nuke Here Trigger" and put them on preserve. Yet after the first nukes are cast and fall, they dont nuke again...
How can I fix this!?