Revelade
BattleForums Member
For me, it breaks down into three sections: atmosphere, plot and gameplay.
By atmosphere, I mean the first thing that hits you, whether you be a casual, hardcore or a nongamer. This would include graphics, music and art style. Good graphics grab the player first, since many people like to see screenshots of upcoming games. Music enhances the game by setting tones for from epic to mystery games. Finally art style can range from the realistic designs for Resident Evil 4, to the cartoon world of Katamari Damacy.
Next comes the plot. Plot in other words is the story of the game. Now, some people may say that atmosphere and plot are the same thing, I have, but there are differences. RE4 had EXCELLENT atmosphere. The music was haunting, art was shockingly realistic and graphics were brutally detailed. When you look beyond those points, the story... fell flat. It didn't have the mysteriousness that RE1 had.
Finally the gameplay section is where... well the game is played. Many people have different tastes, from RPG to sports, fighting to puzzle or adventure to platforming. I like games that involve strategy in them. That way I can choose to do something in a variety of ways, to keep it fresh. Call it depth if you will. I don't like games where I get lost easily or have to solve puzzles with VERY vague clues.
So this is how I breakdown games and I'm wondering if anyone does it differently. I'd say games with good plots are very rare and even more rare are the ones that fufill all 3 requirements. Well, I'm tired, time to sleep.........
By atmosphere, I mean the first thing that hits you, whether you be a casual, hardcore or a nongamer. This would include graphics, music and art style. Good graphics grab the player first, since many people like to see screenshots of upcoming games. Music enhances the game by setting tones for from epic to mystery games. Finally art style can range from the realistic designs for Resident Evil 4, to the cartoon world of Katamari Damacy.
Next comes the plot. Plot in other words is the story of the game. Now, some people may say that atmosphere and plot are the same thing, I have, but there are differences. RE4 had EXCELLENT atmosphere. The music was haunting, art was shockingly realistic and graphics were brutally detailed. When you look beyond those points, the story... fell flat. It didn't have the mysteriousness that RE1 had.
Finally the gameplay section is where... well the game is played. Many people have different tastes, from RPG to sports, fighting to puzzle or adventure to platforming. I like games that involve strategy in them. That way I can choose to do something in a variety of ways, to keep it fresh. Call it depth if you will. I don't like games where I get lost easily or have to solve puzzles with VERY vague clues.
So this is how I breakdown games and I'm wondering if anyone does it differently. I'd say games with good plots are very rare and even more rare are the ones that fufill all 3 requirements. Well, I'm tired, time to sleep.........