Complicated Item Trigger, need asap

answerson

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Well, i dont know why my similar post of this got erased, i'm not sure if this is a stupid question but ill ask agian... i need to know how to make a trigger that can tell when a specific item has been used up, and replace it with another certian item for all players.
say the item has 5 charges, when you reach zero, it will give you like a level 2 item, ya know? please help me.. i'v tryed and i cant find anything that makes sence. if i need to be more specific tell me, ill try, but this is what i could think of right now



okay, thats weird, now i see the post... i refreshed like 20 times, but whatever... you can erase this one post-master or hwatever your called, sorry for the double post, okay i see how to delete it now, but now i dont see my origonal post.. so i'm just gonna leave it...
 

jimchu

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Look at FF open Rpg 4.0 & 4.1's trigger jass code, and look at the first item, meteor, which is a spell of the type you speak of. You should be able to get the jist of the trigger out of that.
 

answerson

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Thanks man, it had that exactly, lol... i was even thinking about the FF map, but it wasnt that great that i remember, maybe cause i never got to the part to use the materia =S... well thanks alot jimchu! check out my other post i'm about to make. Its very Complicated as well and i dont think any other maps have it
 

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