Volte
Member!
Hey again.
I've been messing around with WWE, and I have been trying to make it so that if two of the same animals (creeps, lets say a rat for instance) come within a certain distance from another creature of the same type (rat) it would create another one of the same type (rat) somewhere on the map. Now of course this new creature (rat) will be bound to the same rules as its parents. There for the trigger can't be bound to specific Creeps, it needs to be dynamic.
I am not looking for the whole script or anything, just a knowledgeable nudge in the right direction.
I've been messing around with WWE, and I have been trying to make it so that if two of the same animals (creeps, lets say a rat for instance) come within a certain distance from another creature of the same type (rat) it would create another one of the same type (rat) somewhere on the map. Now of course this new creature (rat) will be bound to the same rules as its parents. There for the trigger can't be bound to specific Creeps, it needs to be dynamic.
I am not looking for the whole script or anything, just a knowledgeable nudge in the right direction.