Cloaking Beacons

blac_k_night

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like binary d, and mario d, how can beacons cloaked?

i did the trigger

Player: Unit who owns building
Conditions: Always -> Always
Actions: Set Doodad state -> Disable Doodad state for building owned by player at 'location'

but it wont work
 

PauseBreak

BattleForums Senior Member
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PM Wing Zero, he'd probably know. He's smart like that.
 

Wing Zero

lol just as planned
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****ing staredit. i swear im going to kill that admin

CONDITIONS:
-always
ACTIONS:
-disable doodad state for :UNIT: at :LOCATION:
-create 1 :detector: for :pLAYER: at :LOCATION:
-wait 500 milliseconds
-remove 1 DETECTOR: for :pLAYER: at :LOCATION:

The unit should be a computer unit and you should not be shared vision with it. The detector should be yours.
 

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