Cloaked Units

AcIdIcHyDrA

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Can someone explain to me how to create units that can move but cloaked. i know you have to use the set doodad action but it crashes sc for uncloakable units, so can someone tell me how to do it, like the map that I attached
 

Lwek

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Create a computer zergling at a place on the map that you DON'T have vision for.
Disable doodad state for unit
Wait a short time like 500 millieseconds.
Enable doodad state for unit
Wait another short time.
Enable doodad state for unit
Wait again.
Order the unit to move somewhere. After it has moved somewhere, you can teleport it to wherever you want. Don't forget to give the computer zergling to your human player.
 
L

Laharl

I was wondering how they did that, too. Thanks for the info, Lwek.
 

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