Hello
i am trying to make a tigger where when a arcane tower dies it creates another one in its place and so on for infinity.
so far i have this simple code
Tower die1
Events
Unit - Arcane Tower 0024 <gen> Dies
Conditions
Actions
Unit - Create 1 (Unit-type of Arcane Tower 0024 <gen>) for Player 3 (Teal) at (Center of tower1 <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of tower1 <gen>) using Doodads\Cinematic\TownBurningFireEmitterBlue\TownBurningFireEmitterBlue.mdl
Wait 1.00 seconds
but it only rebuilds the tower once.
thank you for anyone that can help mehttp://battleforums.com/images/smilies/banghead.gif
:hbut
i am trying to make a tigger where when a arcane tower dies it creates another one in its place and so on for infinity.
so far i have this simple code
Tower die1
Events
Unit - Arcane Tower 0024 <gen> Dies
Conditions
Actions
Unit - Create 1 (Unit-type of Arcane Tower 0024 <gen>) for Player 3 (Teal) at (Center of tower1 <gen>) facing Default building facing degrees
Special Effect - Create a special effect at (Center of tower1 <gen>) using Doodads\Cinematic\TownBurningFireEmitterBlue\TownBurningFireEmitterBlue.mdl
Wait 1.00 seconds
but it only rebuilds the tower once.
thank you for anyone that can help mehttp://battleforums.com/images/smilies/banghead.gif
:hbut