Lwek
Member!
I'm on a stump right now. What I'm wondering is:
Is there a way to add minerals every time you create a worker that requires only a few triggers.
Example:
Build a SCV, it gets removed and you get 2 minerals every second. Build another SCV(now you have 2), it gets removed and you get 4 minerals every second. I don't want to have 50 triggers that do that. Can it be done with just a few?
Is there a way to add minerals every time you create a worker that requires only a few triggers.
Example:
Build a SCV, it gets removed and you get 2 minerals every second. Build another SCV(now you have 2), it gets removed and you get 4 minerals every second. I don't want to have 50 triggers that do that. Can it be done with just a few?