Bounds map help

old_school_31

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How do you make it so when the archon w/e blows up and your ling is agaist it and it dies??
 

RexyRex[HA]

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CONDITIONS:
Level 1 is 'Set'

ACTIONS:
Comment: 'Level 1'
Create 1 Protoss Archon for player 7 at 'A1'
Kill all 'Bounder' at 'A1' for player 'Bounders'
Wait for '100' milliseconds
(Repeat until obsticale finsihed)
Wait for '800' milliseconds
Preserve Trigger
-----
CONDITIONS:
Always

ACTIONS:
Comment: 'Explosions'
Kill all any any unit for player 7
Preserve Trigger
-----
Explanation:
A1 = First location Archon will explode and kill your bounder
Bounder = the unit that is running the traps (usuallly a zergling)
MUST HAVE HYPER TRIGGER IN ORDER TO TIME CORRECTLY!
 

KillerMe

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Easier way:

Conditions:
Switch 1 is Set

Actions:
Create 1 Archn for player 8 at A1
Kill all any unit owned by all players at A1.
Wait X mili seconds
repeat
Preserve Trigger
 

rune_warrior

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yeah, that would be weird, the archn is created, but it doesn't blow up yet and it also attracts the bounder so they start attacking each other and the archn moves outta trigger and messes your obstacle up.
 

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