Ryder123
Member!
i made an archon maze and i made the trigger for players that touch them die, the problem is it takes to long for the bounder to die. Here is the trigger...
-Players-
Player 1
-Conditions-
Player 8 (archon owner) brings at least one protoss archon to location "location on bounder"
-Actions-
Kill all any unit owned by Player 1 at location "location on bounder"
I dont know why there is a big delay before the bounder dies i have sum ideas why but im not sure.
-Players-
Player 1
-Conditions-
Player 8 (archon owner) brings at least one protoss archon to location "location on bounder"
-Actions-
Kill all any unit owned by Player 1 at location "location on bounder"
I dont know why there is a big delay before the bounder dies i have sum ideas why but im not sure.