[COLOR=33DD33]Ok, before I tell you, I need to set it up. Player 1 will be the human and Player 8 will be the computer. We'll say that if your Zergling touches the "Fire" (Dark Archon) then he dies.
- Make a 1 x 1 location for which your Zergling will be followed by.
We'll call the location "Follow Zergling".
PLAYERS:
Player 1.
CONDITIONS:
Always(Can be different in certain circumstances)
ACTIONS:
Move Location - Center location "Follow Zergling" on Zerg Zerging for "Player 1" at "Anywhere".(Yes, use anywhere)
Preserve Trigger.
Second trigger:
PLAYERS:
Player 1.
CONDITIONS:
Bring - Player 8 Brings "at least 1" "Fire" to "Follow Zergling."
ACTIONS:
Kill Units At Location - Kill all Zergling for Player 1 at "Follow Zergling."[/COLOR]
My suggestion to you would be not to make a bound. There's too many of the out and they are not played as much anymore. And also if you do not know how to center a location and such making a bound would not be such a great idea with your lvl or exp. I tried to do it like that and ran into many problems.
If you change every instance of "player one" to "current player" then give the two triggers to "Force 1" (human), then those two triggers will work for all your players.
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