Bolt buying problem with JED

V

v96ivami

Hello!

I have just recently installed JED 2.0 and after studying this forum for at least 4 hours and editing my script ( I am an Amazon, lvl 80 with a Buriza, 350 MF)

I have the Langer Briser as my second weapon. The problem is that the bot does not buy any bolts when i run out of them. I would be really happy if anyone could help me out with this. And yes, i use the 1.00a AA_pindlezon script.

I hope someone else has had the same problem and can help me out...

The script is as follows:

// =====================================================================
// Configurable Amazon Pindle Script with Randomization
var version = "1.00a";
// Last Updated: 10:05 AM 1/10/2003
// Designed for JED
// Authors: Avarice and Aennor

#include<include/gold.jed>
#include<include/pickit.jed>
#include<include/npcs.jed>
#include<include/getbody.jed>
#include<include/items.jed>
#include<include/moves.jed>
#include<include/enchantments.jed>
#include<include/SmartSleep.jed>
#include<include/colorlog.jed>
#include<include/actwarp.jed>

Print(CBrown + "Loading settings for " + COrange + Player.Name + CBrown + ".");

// Do not change these
var defenses = new Array();
var defensestotal = 0;
var skipthese = new Array();
var skiptotal = 0;
var eldritch_attack_seq = new Array();
var eldritchattacktotal = 0;
var shenk_attack_seq = new Array();
var shenkattacktotal = 0;
var pindle_attack_seq = new Array();
var pindleattacktotal = 0;
var zombie_attack_seq = new Array();
var zombieattacktotal = 0;


var ammoType = "Bolts";
var ammoAmount = 150;
var heal_life = 300;
var heal_mana = 10;
var health_chicken = 100;
var mana_check = true;
var mana_chicken = 5;
var UseEnchantments = true;
var EnchantmentsShow = true;

SkipEnchantment("Lightning Enchanted", 0);
SkipEnchantment("Stone Skin", 0);

EldritchAttack("Valkyrie", 1, 10, 500);
EldritchAttack("Strafe", 6, 10, 500);
var eldritch_repeat_after = 1;

ShenkAttack("Valkyrie", 1, 10, 500);
ShenkAttack("Strafe", 6, 10, 500);
var shenk_repeat_after = 1;

PindleAttack("Valkyrie", 1, 10, 500);
PindleAttack("Strafe", 4, 10, 500);
var pindle_repeat_after = 1;

ZombAttack("Strafe", 15, 10, 500);

var use_merc = false;
var merc_heal = false;
var merc_chicken = 50;
var potionType = "Full Rejuv Potion";
var repair_level = .3;

var UseWeaponSwitch = false;
var MFweapon = "Buriza-Do Kyanon";
var MYweapon = "Buriza-Do Kyanon";
var WeaponSwitchHealth = 10;

var doZombieRun = true;
var doPindleRun = true;
var doEldritchRun = true;
var doShenkRun = true;
 

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