Best race to rush with

best race to rush with

  • undead

    Votes: 1 7.7%
  • human

    Votes: 4 30.8%
  • orc

    Votes: 4 30.8%
  • night elf

    Votes: 4 30.8%

  • Total voters
    13

Emperor Pan I

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ORc has best harassment options, but for rushing I'm going to have to say NE or humans. Orcs tier 1 is tough, but the numbers are never sufficient to deal damage. Ne however have cheap 320 speed hunts that you can pretty much get a crapload early game, and all other tier 1 is going to struggle against that
 

Whaturmuva

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I'm gonna have to go with elves, hunts speed gives them a huge advantage. Plus it has an attack cooldown of 1.8 and the glave bouncing to another unit. Youd figure a unit with range that benefits from trueshot aura would have a piercing attack but it does melee damage, and that makes footies defend useless.

And pan battle.net's website says Speed: Fast (350) not 320
 

Jenny

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NE are the best rush with Hunts and UD are an annoying second (in my book) thanks to the BAJILLION ghoul rush.
 

Xenoce

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My vote is for human, for the cooperative build on altar+small map=REALLY fast hero. But if it is repelled, they're screwed. So it has the best/worst rush option.
 

None293823

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Orc has best rush with the FS wolves or SH with serpents with small cooldown and only 30 mana cost.
 

hYbr1d.

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i guess it all depends on wat ur opponent is cause orc rushing ne with fs will go nowhere just use dispel... as far as sh goes if u attack the serpents then sh is worthless alone... ive seen some awesome hu rushes - footies with am spammin we
 

azzdingo

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where would you get dispel that early in the game? and sacrificing a wisp to kill a wolf at such a crucial point in the game is just suicide, and that's only NE. and i doubt anyone would make a shop just to get a dispulsion wand (i'm actually not sure if any of the stores have it).

i've never tried SH rush with serpents, but i'd guess it'd be pretty useless. level 1 serpents are crap no matter how you look at it and are good only to make worker units panic. however, coupled with a grunt or two would probably triple your rush strength. still, i've never seen it ingame so i really wouldnt know.
 

hYbr1d.

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if ur ne u can detonate the wolves if they are causing a big problem for u... better to lose a wisp or 2 than lose the game...
 

Dukezor

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NE all the way! if u manage ur units and wisps well you kill dispel the wolves and the farseers mana and once the wovles are gone the farseer is praticly usless. Entangle stops a grunt while huntress kill the other. Having one grunt down agasint huntress can mean alot. If you opponet tries to rush you lure his hero into ur base and if u build and time correctly you can entagle their hero next to you tree and life and AoW. NE has the best units for rushing that is why i use them
 
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i agree with NE but definately not hunts. if any of you have learned, its hunts get raped by base defense. archers + seige is the way to go. dont forget to get kotg because he is to damn good to miss out on in rushes
 

azzdingo

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Originally posted by hYbr1d.
if ur ne u can detonate the wolves if they are causing a big problem for u... better to lose a wisp or 2 than lose the game...
wtf? then you're just doing his job for him by killing your own damn workers. plus, if you're desperate enough to be doing that then you probably have like 0 actual combat units. that means once you lose your 1 or 2 wisps, you still have the farseer and couple of grunts to deal with. even assuming it's just a hero harass and there arent any grunts, that's still going to be a big problem. and by the time you get those 2 wisps done detonating on the wolves, the farseer's cooldown would've finished and he'd have 2 more wolves up (assuming the farseer was smart enough to move away a bit when he saw wisps coming at him). that means he'll be up 240 gold and 4 workers at the beginning of the game. you're ****ED.

using your damn trees would be more efficient

and this would only work for NE under one simlpe situation so it's not a viable strategy anyway.
 

AZN_FLEA

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orcs are the best. they are so f**king strong in solo; but honestly NE are the best. the prob with NE is that they are weak in the later game. is there any good strategy for the NE for later game strats
 

hYbr1d.

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later game ne is awesome... mgs yads dotts. cyclone their meat rip thru their other units and if they have alot of casters use fairie dragons mana flare to pwn them
id say ne is prolly one of the best races all around because of awesome rush and their abilities later. mgs with ranged units is very hard to beat when microed well
 

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