jmcn R
Member!
As the title begs, Are Paladins on BNET Party Player Characters Anymore? by this i do not mean "Are you as a Paladin a party player?"...i mean the state for most Paladins you see online these days.
As a bit of explanation the creation of a Paladin was originally meant in conception that this type of character with its shareable auras and its various tanker group attack/defense skills was to be a character that was meant at its core to provide an overall benefit to a party and increase its pure effectiveness when playing. This would be through using skills such as the elemental defense skills, defensive auras or maybe something like Conviction.
Today, after a few weeks of playing i have yet to see a single Paladin activate ANY of those auras. I see all Fanaticism for zealers and concentration for Hammers.
When there is a room of Ele druids and Sorceress and one paladin...sometimes it may be convenient to activate Conviction especially with todays ultra high restitant hell monsters. As a real scenario from last night it may also be good to activate something like Sanctuary when getting pounded by those elements.
This example from last night takes place in a Hell Baal run with chars ranging from the lowest of 84 (me) to the highest of 93 and 4 of us were paladins. There throne was filled with elemental casting chars including the Ghosts which killed 7 of the 8 players. I turned on Salvation and got laughed at and called a noob as they said it doesnt do anything. Low and behold i lead the charge BY MYSELF into the room and took out almost all the monsters BY MYSELF before they joined me and all survived thereafter.
I will also say i keep running into a shocking amount of people who dont even know what the skills beyond the generic FAQ BUILT CHAR SKILLS actually do.
So that takes me back to the original point after the Hurricane of long wind from me :doped .
As we stand today, do you believe Pallys are being used AT ALL as characters to help support toe whole party?
As a bit of explanation the creation of a Paladin was originally meant in conception that this type of character with its shareable auras and its various tanker group attack/defense skills was to be a character that was meant at its core to provide an overall benefit to a party and increase its pure effectiveness when playing. This would be through using skills such as the elemental defense skills, defensive auras or maybe something like Conviction.
Today, after a few weeks of playing i have yet to see a single Paladin activate ANY of those auras. I see all Fanaticism for zealers and concentration for Hammers.
When there is a room of Ele druids and Sorceress and one paladin...sometimes it may be convenient to activate Conviction especially with todays ultra high restitant hell monsters. As a real scenario from last night it may also be good to activate something like Sanctuary when getting pounded by those elements.
This example from last night takes place in a Hell Baal run with chars ranging from the lowest of 84 (me) to the highest of 93 and 4 of us were paladins. There throne was filled with elemental casting chars including the Ghosts which killed 7 of the 8 players. I turned on Salvation and got laughed at and called a noob as they said it doesnt do anything. Low and behold i lead the charge BY MYSELF into the room and took out almost all the monsters BY MYSELF before they joined me and all survived thereafter.
I will also say i keep running into a shocking amount of people who dont even know what the skills beyond the generic FAQ BUILT CHAR SKILLS actually do.
So that takes me back to the original point after the Hurricane of long wind from me :doped .
As we stand today, do you believe Pallys are being used AT ALL as characters to help support toe whole party?