frost bane
New Member
- Joined
- Jul 20, 2005
- Messages
- 4
- Reaction score
- 0
pissed at boundz makin (not totally newb guestion) plz hlp
alright, i am trying to make a bounds game and i am getting really pissed because i am doing everything people say but nothing happens when i join my game (online and offline)
here is the exact code i am using (i want to know whats wrong and how to fix it):
player 8
--------
Always();
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CreateUnit(1, Archon, 1, P8);
CreateUnit(1, Archon, 2, P8);
KillUnitAt(All, AnyUnit, 1, All Players);
KillUnitAt(All, AnyUnit, 2, All Players);
Wait(50);
CreateUnit(1, Archon, 3, P8);
CreateUnit(1, Archon, 4, P8);
KillUnitAt(All, AnyUnit, 3, All Players);
KillUnitAt(All, AnyUnit, 4, All Players);
Wait(50);
CreateUnit(1, Archon, 5, P8);
CreateUnit(1, Archon, 6, P8);
KillUnitAt(All, AnyUnit, 5, All Players);
KillUnitAt(All, AnyUnit, 6, All Players);
Wait(50);
CreateUnit(1, Archon, 7, P8);
CreateUnit(1, Archon, 8, P8);
KillUnitAt(All, AnyUnit, 7, All Players);
KillUnitAt(All, AnyUnit, 8, All Players);
Wait(50);
CreateUnit(1, Archon, 9, P8);
CreateUnit(1, Archon, 10, P8);
KillUnitAt(All, AnyUnit, 9, All Players);
KillUnitAt(All, AnyUnit, 10, All Players);
Wait(50);
CreateUnit(1, Archon, 11, P8);
KillUnitAt(All, AnyUnit, 10, All Players);
Wait(50);
PreserveTrigger();
Comment("1 start");
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thx ahead of time
p.s. im using starforge
alright, i am trying to make a bounds game and i am getting really pissed because i am doing everything people say but nothing happens when i join my game (online and offline)
here is the exact code i am using (i want to know whats wrong and how to fix it):
player 8
--------
Always();
-------
CreateUnit(1, Archon, 1, P8);
CreateUnit(1, Archon, 2, P8);
KillUnitAt(All, AnyUnit, 1, All Players);
KillUnitAt(All, AnyUnit, 2, All Players);
Wait(50);
CreateUnit(1, Archon, 3, P8);
CreateUnit(1, Archon, 4, P8);
KillUnitAt(All, AnyUnit, 3, All Players);
KillUnitAt(All, AnyUnit, 4, All Players);
Wait(50);
CreateUnit(1, Archon, 5, P8);
CreateUnit(1, Archon, 6, P8);
KillUnitAt(All, AnyUnit, 5, All Players);
KillUnitAt(All, AnyUnit, 6, All Players);
Wait(50);
CreateUnit(1, Archon, 7, P8);
CreateUnit(1, Archon, 8, P8);
KillUnitAt(All, AnyUnit, 7, All Players);
KillUnitAt(All, AnyUnit, 8, All Players);
Wait(50);
CreateUnit(1, Archon, 9, P8);
CreateUnit(1, Archon, 10, P8);
KillUnitAt(All, AnyUnit, 9, All Players);
KillUnitAt(All, AnyUnit, 10, All Players);
Wait(50);
CreateUnit(1, Archon, 11, P8);
KillUnitAt(All, AnyUnit, 10, All Players);
Wait(50);
PreserveTrigger();
Comment("1 start");
-------
thx ahead of time
p.s. im using starforge