2 Questions

scrapegoat89

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Question 1:
For like a aos/dota/tb what ever you wanna call it just say you have liek a barracks and when it gets destroyed you want it to stop that spawn how would you do that?
Question 2:
Just say you want to make inner fire a hero skill in the bjest manager you can screw around with it making 3 lvls and what evre you want to it but then on the hero in the Abilties Hero on the object manager it wont show up the spell because its not a hero spell or something liek that so how could i fix this to make it be able to add it to the hero?
 

DisTurBeD-OrC

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For number 2, its in object editor under stats-. look were it says hero ability, it should be checked. Then goto item ability, it shouldn't be checked.
 

IceDevil9

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For the first one use something to the effect of where 'Barracks are Killed' then just simply use the action
'Trigger- Turn Off- Turn Off 'Your Spawn Trigger''

-Frank :cool:
 
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ooooooooor:

you can pick all barracks and create units at the picked units(barracks)

once it is destroyed it will obviously stop spawning there:shoot
 

tassadar920

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Do this:

Event - Periodic event every 20 seconds
Conditions -
Actions -
Pick every unit matching condition and do multiple actions
Conditions - Picked unit-type is equal to barrack
Actions - Create 01 unit of type footman at position of picked unit with offset -50, -50 and facing direction of 0

for your other question, go into the abilities editor, make a copy of inner fire, and scroll down until you find "Is a hero skill" or something like that, make that true
 

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