Cell
Member!
1) How do u keep on choping on a tree w/o killing it? i tried everything i know... I gave the tree 9999 life, and also added a trigger that goes something likes this
Events: Time: every 1.00 second of the game (periodical even)
No Conditions...
Action:
Destructibles - Set max life of " tree " 0006 <gen> to 100.00
I made a trigger that restores my trees life to 100% after every 1 second of the game, but its not working... the trees gets choped down no matter what...
2) how do i make an item that has a tome ability (strg,agil,intil,life), but when i pick it up it doesnt the hero doesnt use it automatcily, so he can sell it to other people or give it away. I managed to, like.... not make it automaticly, but when a non hero picks it up cuz the unit has an inventory, the non hero unit is able to use the tome even thou he aint a hero... and when he does wc3 crashes....
3) how do u make a trigger for every full day u have an amount of units u get an amount of gold? and if the amount of units increases the amount of gold increase...
4) I made a village map, that means there r no brick walls to act as barriers or like walls... so i cant add gates destructibles, cuz there r no brick wall cliffs... what other thing can act as a brick wall? i dont want grass/dirt cliffs... becuase am trying to make a town square, or like a markey place. Becuase i want the marker to close at night.
5) how do u make a trigger that causes aplayer units/buildings become another player after he steps into a region.?
6) How do u make a trigger that will slow down time i tried everything but time still goes the same...?
7) how do u make a trigger that sets random wheater? sunny/ rainy/ stormy. ect.
8) how do u make a trigger to randomly to cuase any player's unit to die
9) how many trees can a medium map hold? or in other words how many Destructibles can a medium map hold...?
10) THanx in advance to the eleet map maker who helps me :loopy
Events: Time: every 1.00 second of the game (periodical even)
No Conditions...
Action:
Destructibles - Set max life of " tree " 0006 <gen> to 100.00
I made a trigger that restores my trees life to 100% after every 1 second of the game, but its not working... the trees gets choped down no matter what...
2) how do i make an item that has a tome ability (strg,agil,intil,life), but when i pick it up it doesnt the hero doesnt use it automatcily, so he can sell it to other people or give it away. I managed to, like.... not make it automaticly, but when a non hero picks it up cuz the unit has an inventory, the non hero unit is able to use the tome even thou he aint a hero... and when he does wc3 crashes....
3) how do u make a trigger for every full day u have an amount of units u get an amount of gold? and if the amount of units increases the amount of gold increase...
4) I made a village map, that means there r no brick walls to act as barriers or like walls... so i cant add gates destructibles, cuz there r no brick wall cliffs... what other thing can act as a brick wall? i dont want grass/dirt cliffs... becuase am trying to make a town square, or like a markey place. Becuase i want the marker to close at night.
5) how do u make a trigger that causes aplayer units/buildings become another player after he steps into a region.?
6) How do u make a trigger that will slow down time i tried everything but time still goes the same...?
7) how do u make a trigger that sets random wheater? sunny/ rainy/ stormy. ect.
8) how do u make a trigger to randomly to cuase any player's unit to die
9) how many trees can a medium map hold? or in other words how many Destructibles can a medium map hold...?
10) THanx in advance to the eleet map maker who helps me :loopy