1 civ every 50 kills (trigger wanted)

reikai90

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Hello, does anyone have a trigger for 1 civ every 50 kills? Please and thank you.
 

-Azrael666-

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P:
Player 1-6 (assuming there's 6 players; change as necessary)

C:
Current player kills at least 50 men.

A:
Create 1 civilian for Curent player at Location.


P:
Player 1-6 (assuming there's 6 players; change as necessary)

C:
Current player kills at least 100 men.

A:
Create 1 civilian for Curent player at Location.


You make one for 50, 100, 150, 200, etc, until you're satisfied you've gone so high no one can ever go over it.
 

Icedragon

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P: 1-6
C: Kill score is atleast 1
A: Add One to Custom, Killscore to 0

P:1-6
C: Custom =50
A:create 1 civi, Set Custom to 0

this is if your not using custom for anything else
 

th4t1dud3

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I've gone up to 2000 kills and every 75 kills gets you a thingy. But my units to spend instead of civs are INfested Marines, which is a bad choice, because htey always try to kill eachother XD. However, I did get it to "Create With Properties" but for some reason it started giving me a messge at like 300 kills that that unit can't have properties... Some bullshit man...
 

-Azrael666-

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Because you can only have 64 "Create units with properties" actions total :)
 

th4t1dud3

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-Azrael666- said:
Because you can only have 64 "Create units with properties" actions total :)
Are you saying this to me? If so, does that mean I have to take some out? HOw much can I have total?

P.S. Sorry to the guy that made this thread, because I'm kinda using to get help too
:cool:
 

-Azrael666-

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64 total. It doesn't matter how many players the trigger is for, you can just have 64 "Create units with properties" actions. If you check the "Apply properties" on your newest ones, you'll notice nothing is selected, and it won't let you select anything (like invincibility, etc). As it is, all your most recent triggers aren't going to add any properties to the units they make.
 

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